Remake Malzahar Plz

Prehistoriç·11/21/2014, 11:25:44 PM·1 votes·676 views

Malzahar is a great champion don't get me wrong. Malefic Visions(E) can be a horrific during late game and team fights too. With his Call of the Void(Q) he can shred enemy's hp just with that and also a bonus silence on top of that. Even though his kit is good on being offensive, he has no escape. bringing yourself in team fights are also risky. You step in the wrong position then your gone as one of the damage dealers. If you have and comments about this plz leave below. But anyways Malzahar for life Malzahar

5 Comments

AtheosisX11/21/2014, 11:44:34 PM4 votes

No thanks. I like the way he is now.

Leti the Yeti11/21/2014, 11:35:14 PM3 votes

With the ebola scare going around, room mates and I would joke that Mal's malefic visions is the spread of ebola lmao

Meserion11/22/2014, 12:03:13 AM2 votes

DON'T TOUCH MY MALZAHAR! HE IS PERFECT.

but seriously if Riot does anything to Malzahar, I suspect he'll become op if he gets mobility. He has awesome lane clear and has hyper carry status with his AP ratios; I don't want to see him get nerfed because hes not mobile enough for some.

7ha7guy77711/21/2014, 11:29:29 PM1 votes

you could argue that a properly placed Call of the Void can stop a gapcloser and post 6 you can trick someone into suiciding under your tower. the lack of actual escapes can be annoying, but with the changes to dragon (voidlings benefit from the bonus AD), mana regen, and less ganks thanks to a harder jungle, he might actually be moving up in the world. edit: snow day malz will make people not want to attack your voidlings... porolings

Rebonack11/21/2014, 11:35:43 PM1 votes

Turn his Puddle into his Ult and buff it accordingly. Maybe make it grow as it deals damage or something.

His new W is a stunning skillshot nuke. However, unlike most skillshots it's point of origin is at the target location and it fires toward Malz. A reverse skillshot, if you will.

For added fun alter his passive as follows. Every 24 seconds Malz summons a Voidling. Auto attacks reduce the cooldown by 3 seconds and skills reduce the cooldown by 6. If two Voidlings are active when the passive triggers no additional Voidlings are spawned; instead the oldest Voidling is healed and has its duration increased by 7 seconds.