It is time to address the afk problem
TLDR find a solution for afks
Any toxic experience can easily ruin a game. Riot is constantly trying to eliminate that toxicity, and they have been improving the situation a lot. Verbal abuse is getting more and more punished with chat bans and 14 days bans. Though I agree that verbal abuse makes the game very unfun, I think there is a bigger problem that we need to address, the afk problem. There has been many discussions about it, and the solution is definitely harder to find than just bans. However, I really feel like the problem is getting bigger and bigger and Riot needs to find a solution. People have been complaining about it for 5 seasons and now more than ever. The quality of League of Legends is on the line. I hear people say that League has become shit only because of afks. I've never experienced so many afks before! For example, I've played 12 games today and had 6 people going afk on my team and 1 person going afk on the enemy team. That makes 7 afks out of 12 games. And, people might say I'm unlucky, but everyone I know is complaining about people going afk a lot of games in a row or a big percentage of their games. And that's not counting the intentional feeders and troll builds. The 4 vs 5 lead to a lot of toxicity because they straight up annoy people. This is not a rant thread. I really want to find a solution to this problem and maybe Riot can join the discussion. I feel like any system against afks would be better than nothing at all.
What can we see in other similar games? I don't really play other similar games, but here's the deal (correct me if I'm wrong). Dota 2 > If your team has an afk, he has 5 minutes to reconnect. If he doesn't people have the option to leave the game and the leavers will be replaced with bots that your team can control. Pros: No penalty for leaving, no time spent stuck trying to win a 4 vs 5, having a bot is better than nothing at all. Cons: Toxic people could try to make someone afk, premades could afk for one another, most likely people will leave the few 4 vs 5 that could have been won Hots > Leavers are replaced by bots that your team can control. Idk what they do in other games but you can add to the list.
Heroes of Newerth: Afk more then 5 minutes gives the teammates ability to kickvote the person out of the game, giving them reduced loss if they lose the game, and more if they win the game 4vs5. The enemies gets the same win-price/loss-price as normal. (If the game is 3vs5 or less, the teammates gets too leave the game free without punishment)
The price/loss system is based on how many players are playing versus eachother. (so 4vs4 and 3vs3 would be equal win/loss etc.)
Win/win for both, works well and something i'd like here in LoL. I merged from HoN for about 2 weeks ago and i've never experienced so many AFK's in a while. As long someone even get butthurt once or die by their own mistakes, they leave the game lol. bunch of insecure crybabies.
They also have "Leaver percentage" on the players accounts, which means that you have to play some unranked games if it gets higher by time.
INB4 > the anti-afk system can be abused blablabla
Any system can be abused. As if winning 5 vs 4 is not abusing the system.
What are our ideas? I don't think the League bots are good enough to be controlled by the team without being more of a burden, so I would ditch that idea. However, the leaving with no penalty is actually something that could be implemented. It would go like this: The afk leaves, and is punished with LP loss and a long timer (like 24 hours) from queuing back in ranked. If the afk was premade, then he also receives a punishment (maybe less severe, lets say half the LP loss and the timer). If the people repeatedly go afk, the LP loss and timer become higher, eventually leading to a leaverbuster ban. Other players from the team can leave with no penalty, like a loss forgiven. Enemy team is awarded a certain amount of LP.
Thoughts?
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, instead of releasing the Black Market game, can you please concentrate on fixing issues with the game that are more prioritary? I think the community would appreciate the game even more with a good system to deal with afks and is willing to wait for reworks and skins.