The Unofficial "Lee Sin Rework" Brainstorm thread.

Arcus Diabolus··3 votes·426 views

This thread is very simple. I'm gathering ideas about what people want out of a Lee sin rework. Post your ideas and upvote the other ideas you agree with and we'll try to put together the best possible changes for Lee Sin in a attempt to get a point across.

One thing we can do is change his passive. I've been seeing a bunch of suggestions about the use of tremor sense on Lee Sin since hes blind, and it would make sense. Although, I would make his default sight range a bit further than Rek'Sai's burrow sight range. A ability he could have is perhaps something along the lines of focusing on Lee Sin's other senses, such as improving his vision range, more ticks on tremor sense or something like that.

EDIT: If you are not into a rework, then just tell me to STFU and downvote me. I don't care, I just figured that what people been wanting.

1 Comments

fiqolek2 votes

Ok, let me start, it could be a bit controversial, but i think if he is blind monk, his other senses are sharpened. So i think his new passive: for example "Echolocation" should detects all units: stealth and even in brushes. Range i think 500 units. He is detecting them only for himself but hitting that unit with aa and with skills reveals them for 1s. Edit: I didn't read 2nd part of your post, :( but I agree his normal sight range could be lowered.

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