Fiora's champion design doesn't work

TheBritishPoro··1 votes·331 views

Right, I might get some downvotes for this, but it's just my opinion. I feel like Fiora currently doesn't work the way her rework intended her to. Don't get me wrong, her vitals are an amazing design, and upon the announcement of the rework I was really hyped to play her. Unfortunately her vitals just don't matter. When playing Fiora I find myself doing 90-95% of my damage with my q, auto, e and hydra. The passive may as well not exist. I feel like her damage should be nerfed across the board, and to compensate her vitals should be made more rewarding, giving her back the duelist playstyle.

11 Comments

undesirable team2 votes

I find her passive very, very OP. Early yeah, it may just be a small heal. But late game, you can slaughter tanks like nobody's business. She can do MASSIVE amounts of true damage, personally with one vital I've done 1k true damage. I feel that they should remove the scaling and make it a bit different :p

Weiner the Pooh1 votes

They made it scale ad because if it was a certain amount at all levels people would just build tank, but they have to build damage to get the most of it. Also to do 1k damage you need nearly 500 ad and the enemy needs 4000 hp, it's not like ur doing that much to the adc.

TheBritishPoro1 votes

Yeah, I should've been more specific, my bad. I'm meaning mostly in the laning phase. I feel like it just isn't needed, generally i can just q onto people and hit them with auto -> e and win trades against most champions. Also I'm not saying the passive is weak, I'm saying its not needed. She does enough damage to kill people without vitals and thats the problem.

undesirable team1 votes

{quoted}

Yeah, I should've been more specific, my bad. I'm meaning mostly in the laning phase. I feel like it just doesnt do anything, generally i can just q onto people and hit them with auto -> e and win trades against most champions.

I find her w stupid, its a .75 second zhonyas that can slow or stun, it totally feels wrong considering her old w just blocked autos

TheBritishPoro1 votes

[{quoted}](name=Penguin Smasher9,realm=NA,application-id=3ErqAdtq,discussion-id=wIpmA7rZ,comment-id=00010000,timestamp=2016-01-01T19:15:03.758+0000)

I find her w stupid, its a .75 second zhonyas that can slow or stun, it totally feels wrong considering her old w just blocked autos

I don't really mind the w that much as it has quite a short duration. I wish yasuo's wall was more like it tbh, he stands inside it for ages xD

Weiner the Pooh1 votes

And her old ult made her untargettable, that's why it's there, don't be ignorant.

Weiner the Pooh1 votes

The passive isnt needed early game, it's a late game ability.

Veraska1 votes

I kinda agree, fiora design wise is really cool, but when I'm getting destroyed by a fiora I don't feel like I'm getting out dueled just out powered by her raw damage,

She has a ton of agency thanks to her W and mobility, I just wish there was a bit more focus around her vitals, like you go in for a fight, hit the vitals or you lose the trade, you know?

Weiner the Pooh1 votes

Or you could not be fucking stupid, you know?

FlameHalbrdOkido1 votes

Maybe nerf her base damage and damage scaling and buff her vital passive damage? Personally the current W is better than ever because its not toxic and allows for counter play. It's a parry which is supposed to be quick and she is using her sword so she can't hide behind it. I like because it takes skill to use it.

I think that her E should not crit all the time because it doesn't take skill to press E then AA the enemy, I think that Riot messed up there. I think that it should only have 100% crit chance if she hits a vital. Maybe it has 50% on its own.

And then the Q I like because you can use it to get to the vital

Weiner the Pooh1 votes

Don't say it like its the most op thing and it "doesn't take skill to press e" seriously it's not even normal crit damage till its maxed, also it has to have some power in it somewhere because of you remember her old e gave 120% attack speed for 3 seconds, new one only gives 50% for two seconds.

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