Gangplank Upcoming Buffs on Patch 9.5

Arcade Arrow··9 votes·7,078 views

As a Gangplank main, I saw the upcoming buffs on Gangplank and they are not really helpful at the current state. He is supposed to be a top laner against bruisers. His problems in early game: low mana cause his q is 60 mana so he has to q 4 minions at level 1 to lose all his mana (so he has to have tp or first item mana crystal) Mid game: Gangplank is decent at mid game if he play safe and dont fall behind against bruisers, but here comes my arguement. He supposed to be a strong late game champion like Nasus. Late game: He is not that strong like he used to be! He can easily get countered by a bruiser or assasin or the item Rapid Fire from the adc and the dmg he does if he pulls it off is so little ( he supposed to deal 70-75% of the adc (squishy) health but he only deal the maximum 60% of the adc's health with his Barrels (e + q) Conclusion: The buffs I think he needs to not be a broken champion but to be a decent champion is: 1)Nerf the q mana 60/55/50/45/40 to 50 at ranks 2)Buff the armor penetration of the barrels (Powder Keg) from 40% at all ranks to 40% (from 1-10 lvl) 45% (from 11-15 lvl) 50% (from 16-18 lvl). So he takes +5% armor penetration at level 11 and 16 when he upgrade his ult. 3)The R (Cannon Barrage) has low dmg 35/60/85. I saw the upcoming changes to 40/70/100 on his R ( I think it is good buffs but not that necessary comparing to 1st and 2nd that I mention!) I agree with the R buff but not with the E buff ( is not that helpful). If I wanted something more than just buff dmg I would prefer for longer duration on barrels (from 25 to 40 or 50 whatever you guys prefer so he has more sustain in lane) Tell me down below if you guys agree or disagree with my opinion!

11 Comments

SuicidePlank2 votes

It's funny how they hit up an Irelia Main to talk about Conq changes and how they would affect her, but don't even fucking bother to talk to Tobias about GPs State in the Game right now.

Source: https://twitter.com/RiotMapleNectar/status/1100604900629667840

Also, buffing the Barrel Penetration that tiny bit doesn't really matter that much imo, because you already do (nearly) true DMG with one Lethality Item + LDR against anything below 100 Armor.

Schenix2 votes

He could use a lot of things. His mid game is garbage now, and his late game isn't even that great.

There could be faster barrel recharge, there could be lower Q costs, there could be more penetration on barrels as they scale with points in it, there could be his passive giving him more move speed or applying GW, there could be a base AD buff, etc.

He has room for so many different routes to buff him and any of them would help. But his ultimate that's up like 4 times a game will maybe do something other than be AoE CC. Early barrels doing a little more is nice, but honestly doesn't help his massive dip once laning ends and how the game has left him behind after his constant nerfs.

SuicidePlank2 votes

[{quoted}](name=Useless Jhin,realm=NA,application-id=3ErqAdtq,discussion-id=wBg74zfJ,comment-id=0001,timestamp=2019-03-03T23:33:17.718+0000)

He could use a lot of things. His mid game is garbage now, and his late game isn't even that great.

His mid is actually pretty good, if you choose to rush two Lethality Items, not great or the best but pretty good.

There could be faster barrel recharge,

The recharge time is fine, buffing it doesn't really matter because we can only hold on 3 barrels anyway, unless it is a very big buff to the recharge time, it's nothing.

there could be lower Q costs,

Would be reasonable, considering how it was nerfed because people whining about his harass, but if you give him lower mana cost on his Q, the plebs who spam Grasp and almost always auto win lane get back and history repeats itself. Nerf Grasp or the Interaction with Q, then you can safely buff it.

there could be more penetration on barrels as they scale with points in it,

Doesn't really matter, because Tanks are no problem for him and he already does big damage to ADCs, I dunno where OP got his numbers about the ADCs HP, but I usually get around 1.3-1.5k crits in mid-late on squishy targets.

there could be his passive giving him more move speed or applying GW

Passive is cool and all, but it sucks in almost all situations, in lane very few opponents allow him to autoattack and late your passive is meaningless, because either you fight tanks or bruiser (which are no problem for GP late anyway) or you fight an ADC or Mage, who dies to one AA on Barrel and Q to finish the deal. It would simply be a placebo buff, fixing no real issues of GP.

there could be a base AD buff

Eh, but how much? Also you have to consider Base AD and its interaction with Trinity.

But his ultimate that's up like 4 times a game will maybe do something other than be AoE CC.

oof, I dunno with how much CDR you play, but I keep capping at 45% and I have Ult on almost 60 sec CD and without TLD or something equal it will remain AoE CC until you get some upgrades for it.

Early barrels doing a little more is nice, Early barrels mean nothing, except if you are allowed to spam it on the opponent, which will never happen above mid Silver, low Gold. Also, he dips after laning phase ends? What are you talking about? He is right now a good midgame champ with almost the same trashy early like back in the day where we kept using 24 lethality runes.

but honestly doesn't help his massive dip once laning ends

His laning phase is the bad part, not after. Sure, after everything Riot has done to him, taking away Runes, TLD, big Chunk of Crit from IE, his late sucks. But his lane was and is (without Grasp) the most miserable shit in league.

Spledix2 votes

Yea honestly he is a pretty unique champion.

Unfortunately he has a kit that doesnt rely much on just diving like most bruisers do e.g: Irelia Jax Camille Garen He kites from far away and farms with barrels. For doing a simple mistake he gets punished more than any other champion, so you mostly need to be playing safe pretty much the whole game. He can't dominate that much even if he wins his lane like other champs do.

I like your ideas that he needs one of those buffs you mentioned. Just something that'll make him more versatile and viable, not just increasing damage on barrels and ult.

Saianna2 votes

Am I the only one that thinks GPs barrels should actually be nerfed and the "free unused power" from the nerf transfered to other parts of his kit? If GP OTP were to use barrels they become huge chunk of unavoidable damage. All thw while GP player with no barrel skill is just useless through whole game.

I understand that his old Q was kinda silly with damage and poke-potential, but right now he can be just summed as "pro-barrels or useless" which is kinda worse.

What if, for example, barrels did alot less damage to champions (not minions) and no armor penetration, but gave them some kind of debuff called "concussion" that would slow them and make GP deal increased damage to them? While concussion is active GP could gain 20-25% armor reduction while hitting the target (it's less than barrels, as he can deal more damage with few AAs, than 1 barrels, so we gotta balance it out)

Maybe add something like merciful shot where concussed targets receive more damage from Q, beyond the armor reduction.

Overall just make GP less of a 1-ability champion

SuicidePlank2 votes

If GP OTP were to use barrels they become huge chunk of unavoidable damage.

I am GP OTP and let me tell you about the wonders of Lucian, Cait and all the other ADCs, or everyone with a brain who can simply defuse your main DMG or can just respect the range of it. Calling GPs barrels unavoidable damage just shows that you have no clue what you are talking about.

Saianna2 votes

He can place barrels as they explode, which allows him to chain them from far away before anyone can dismantle them. Super mobile ADCs are always a problem to land a skillshot, so using them as an argument is just nitpicking to extremes. Not to mention in laning phase whoever you are against isn't as mobile and usually (not always) is melee, which only makes your barrels easier to hit.

I seriously do not get why everyone is so hellbent on keeping GP as "1-ability" champion that simply becomes totally useless if he's bad at using barrels. It's fucking terrible design.

Edit: Just in case someone doesn't get it. I do NOT want to nerf GP. I do NOT want him to be useless. I just believe his barrels take most of his whole kits power budget.

SuicidePlank1 votes

Super mobile ADCs are always a problem to land a skillshot

  1. Caitlyn is a super mobile ADC? Right, that 1/2 thingy you might be able to call a dash makes her sooo mobile, Kai'Sa almost gets outclassed.
  2. Landing the barrel is not the point I am making, every good ADC can defuse his barrels, Lucian can do it before GP himself is able to use them and Cait from a mile away, outside of his DMG. Also you do realise that the projectiles of ADCs fly faster than a GP Q once they get 1-2 AS Item?

Not to mention in laning phase whoever you are against isn't as mobile and usually (not always) is melee, which only makes your barrels easier to hit.

Right and everyone who fits in that category has much stronger poke than GP.

Please, go play him and tell us about how unavoidable his Barrels are. :)

Saianna2 votes

Yeah, somehow I knew it if I won't specifically write a line that caitlyn has big range and thus she has that going for her, you'll nitpick the living shit out of it.

Mecha ASol1 votes

[{quoted}](name=Arcade Arrow,realm=EUNE,application-id=3ErqAdtq,discussion-id=wBg74zfJ,comment-id=,timestamp=2019-03-03T23:06:57.686+0000)

He supposed to be a strong late game champion like Nasus.

Nasus is a mid game champion though

Ganjadad

In recent interview Donald Trump said "Lets make GP great again"

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