When is Kindred going to become playable?
Kindred needs to be balanced. The enemy being able to see your marks is such a massive handicap that doesn't need to be there. If an enemy sees a mark on the mini-map (which is either in river or enemy jungle), they grab a laner, and jungle, and go in for a free kill, or to prevent kindred from ever getting marks. Now without being able to reliably farm the jungle, the only way to get marks is to gank. The only problem is that you literally tell the laner that they are getting a gank soon, else you accept that you won't get marks for your gank. This would be manageable if you could use it as a fake out, then change the mark after it looks like you are going somewhere you aren't, but the CD is fairly high. On the topic of ganks, lets talk about kindred's ganking power. Her lock down is literally just a brief 1 second slow for 50%. There is no actual way to consistently succeed in already disadvantaged ganks. Are you going to burst them down with your punitive damage and short range? No. You need to get marks to increase attack range, attack speed after a Q, and ability damage. The simplest way to solve Kindred's weak early game is to stop pressuring them to invade the enemy jungle when they have a weaker early game than any other jungler in the game, and give marks more easily. It isn't OP for Kindred to get marks, when there is already a penalty for having too many marks in the passive. (Progressively makes you go for deeper camps until you have to take baron/drag). Thoughts on how to balance Kindred, if you think they need one at all?