Is there too many champions in League of Legends?
Kled will be 132 champion in the League. I dont want to be too quick to judge, since we havent seen his kit yet, but i cant help but feel like there are too many champions that fill the same roll and nitsche, and there is allways 1-2 that are better than the other 5(per say), leaving them picked only once in a blue moon only by some hardcore mains. Right now from my experience - only 1/3 of the champion pool is being played, the rest are left somewhere to gather dust, untill some change is made that will do one of 3 possible outcomes:
- They become the new best in the said role/nitsche and push the others into oblivion.
- They get better , but still not good enough to be considered pickable.
- They become completely unpickable - even for mains.
Essentially changing nothing - just shuffeling the "meta".
Leaving the 30(ish) meta champs aside - there are champions right now in such attrocious state that having them in your team feels like handicap and/or playing against them feels like shit.
So as the title says - do you think there too many champions right now? Do you think we need more champions or you prefer the see better balance in the existing champion pool?
@Riot Dont you think that having too many champions is raising the bar too high for new players to start the game? Ergo - Too many champions to learn/get. Keep in mind - there is a lot of grind in this game as it is now - level, champions, rune pages, runes. I tried to get 4 of my Moba playing friends to play LoL - 4/4 when saw the Trump Wall if grind ahead were like : "Fuck this... lets play DotA." (not even kidding).
Please share your thoughts. Cant wait to see what are you guys thinking on the subject. [slayer-pantheon-popcorn]
P.S. As a side question - Do you think we will need more bans if the champ pool keep increasing? Or even - if we need more bans as it is right now?