New Reksai is trash

imotekh·6/3/2017, 1:18:58 AM·6 votes·1,668 views

new reksai is so bad, his tremors only show up every 3 seconds so they are basically useless, and his ult is so restricted in its uses. first the fact that you have to hit them first means it cant be used to initiate, the wind up means it isnt useful in a fight because it removes all your damage for over a second, and the only actual use is to chase someone down after beating them, but that doesnt work because it ends wherever they were when you cast it not where they are at the end.

8 Comments

Who is Taliyah6/3/2017, 2:53:38 AM3 votes

his

WngNut6/3/2017, 1:25:30 AM2 votes

My only issue is her new ult, given that you can just walk out of it it's completely useless most of the time. all other changes I'm very happy with though, especially to her fury, her sustain is super strong now.

Shuyin1786/3/2017, 5:27:17 AM1 votes

I'm going to break down a few parts

his tremors

Rek'Sai is QUEEN, last I checked queens are female.

the fact that you have to hit them first means it cant be used to initiate

It's not like her burrowed E lets you go in easily already, not to mention the ult is an EXECUTE spell because it does 20/25/30% of their MISSING HEALTH as bonus damage. If you want to initiate with an execute ultimate you're playing the game wrong anyways.

the wind up means it isnt useful in a fight because it removes all your damage for over a second

Her roar is 0.35 seconds long, she goes untargetable so she can't be attacked while hunting, then 0.75 seconds later she jumps out of the ground to finish off anything she is going for. So by that time whatever you're chasing is already going to die. It's a targeted long range gap closer that you can use with your Prey Seeker to set off and as a flash chasing spell if needed. All of this while she is in unstoppable state.

it ends wherever they were when you cast it not where they are at the end.

While she is underground it tracks them, having her launch out of the ground directly toward where they currently are when the 2nd end of her tunnel pops out of the ground, not on cast.

Before you shit post about a champion, learn what they can actually do instead of just guessing.

Killed A Swan6/25/2017, 1:55:09 PM1 votes

My problem is that they still kept massive nerfs on her health and tremor sense. She get sblown up early game by ANY champ. Her ad scaling is pitiful and she does pathetic early game damage to minions. Her sustain is NOT stronger because of how squishy she is. When you clear a camp, the reduced healing from new fury doesn't give you enough health back and it's only useful if you're burrowing constantly while clearing which would ruin clear speed. Where did all the rage damage go. It is completely useless in teamfights now unless you want to stay burrowed all day. Tjere are so many champs with better ganks than rek at the moment. If she goes in it almost always has to be a winning fight or they will kill you like a bug right after killing your laner because your damage is so weak early. I'll admit it's nice to have tunnels buffed but I find rek blowing up so fast that I don't even get back to them. They still have that painful early cooldown so if you can't get back to your intro tunnel then consider yourself dead as you try waddle at 2mph. Her tremor sense is great in pro play I get that's why they nerfed it. But now it's useless. It doesn't feel like an early warning anymore because it just suddenly goes off and I find myself getting stressed trying to look around me to see where it's coming from only to find the player left the radius immediately and the indicators are so far between I didn't even notice. It's now next to impossible to solo hunt with tremor sense because you can;t see a thing unless you have allies around. So now rek is a support jungle that requires totally competent and healthy team members or you'll be stuck waiting near enemy buffs (or your own because you can't challenge other junglers early) trying to figure out what side of the bush they are in. Plus this new ulti is totally crap. It breaks flow of combat so hard and feels really clunky. It doesn't make sense to have this ulti on such a squishy champ and not to mention that out of the ground she is totally immobile. It would make more sense to me if she went straight into burrowed again afterward or stayed whatever you were before ult but it just unburrows you, making you the easiest target of all time. Her ult doesn't even do that much damage and thanks to the patch it's where all of it is supposed to come from now. The only benefits I see from it are dodging or chasing. But even then you'll fly over your target and end up trying to waddle back to them with that same 2 mph waiting for your burrow to come off cooldown. The new abilities force you to build assassin but I don't see where an assasin reksai is useful at all in tf and anywhere out of laning phase. She can't exactly 1v1 anything with her clunky cc (which requires you to press q immedietly after or before knocking up or you lose tonnes of time while they are knocked up) and poor unburrowed e which, by the way, does no damage at all compared to old reksai. Her ult definitely needs a change but more than that, her scalings need a buff and so does her tremor sense.