Why is Riot so lazy with hit boxes? they just intentionally sloppy or is that dev team all interns?

macgyver99·5/22/2018, 4:42:44 AM·3 votes·739 views

There are at least 30% of all champs have a skill hitbox that is not true. Things like Ziggs bombs, or Kogs ult, do they just not care about them? seems ridiculous and easy to fix.

4 Comments

KVbqbFsC8e5/22/2018, 4:45:18 AM2 votes

I would imagine its not so easy to fix otherwise it wouldn't be ignored for so many years.

Khristophoros5/22/2018, 7:33:20 AM1 votes

I've always thought that they like to err on the side of "bigger than the visual" because it helps make it feel more consistent for the user to hide latency for the user.

Of course it makes it worse for the victim and that's a problem.

I think they should make the visuals slightly bigger for enemies. It's just a visual adjustment but it would help make the playing-against experience feel more consistent.

Astorine5/22/2018, 1:12:44 PM1 votes

I just want working hitboxes, my example is lux: Others playing lux: Hit me with their ult even though its not even close to touching me. Me playing lux: Shoves laser cannon through the chest of a low ivern that i rooted from point blank range, nothing happened.