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Tips on Getting Out of Bronze

DoubleTapper··1 votes·596 views

So I placed last season at Bronze 1. Ok, cool. I can climb out of this, I thought. However, little did I notice my mistake until LCS Champs ended. I made the bonehead mistake of placing at the end of a season! Now, that aside, I placed in bronze V the next season. Not discourage, I began the climb as an Ekko/Talon main, and am now in the process of learning Ahri. I make it fairly smoothly to bronze 3. Now here where my troubles begin. Over the past week, I have never been on the better team. I have been winning my lane MOST of the time (you can check my match history; I don't win when I am counterpicked very often) and I try to roam as much as possible while thinking on my feet and knowing when to and not to engage I also try to give my team kills when I roam if they find themselves behind. However, recently, I have had several teammates who seemed to have single digit IQ's (rushing in 1v5 when the team isnt even there yet because they have a good K/D, trying to steal baron as an adc from the river 1v5, etc. etc.) as well as plain overextending and lack of vision. Now I know it is bad to blame my team, but to my bad luck, I must be honest and say I have been matched with freakin apes. I do admit I have had my share of terrible games (Ekko vs Cass, for example), but because of simply being on the wrong team 8/10 times, I am now falling down to b4. HELP ME PLS. 1 help = 1 prayer

23 Comments

5050BS2 votes

Play safe Dont chase Work on CS in laneing Ward Ping MIA and sighted Jungler Play OP Meta Champs <= Number 1

DoubleTapper1 votes

So... Would it be a good idea to main Ahri instead of Talon?

Kartagia1 votes

Which you play better. There is no way to make assessment which is better for you as it cannot be defined without observing your way of playing. That is part of META most players does not get. META is not champion. META is not build. META is not spells. META is defined first and foremost by the way how you handle the champion, and tactics.

Not everyone are like LCS pros, thus most players should not worship meta, but understanding this game is really hard. The game is really complex, as it is very balanced compared to other similar games. This is only reason why I play lol regardless totally toxic and hostile attitude towards supports and off-meta.

I am fighting against the majority of players in community for one reason: I want the friendly and tolerating environment of season 1 back. But even Riot sides with toxic and intolerant attitude of majority. I want people to let find their own way even if ti means they never get to platinum. If ranking system work like it should, most players should not get ever into platinum. That is fact, and community should accept it. I want game where players who cannot reach high elo can still play and have fun. But that requires platinum smurfs are removed from bronze, as they are there only to make people more frustrated, and to violate EULA for their own personal monetary gain by selling accounts or services to less skilled players.

Kartagia1 votes

Play well. You have to play as well as platinum to do it, as your opponents are quite likely plat/diamond smurfs making real money either with selling accounts they are getting out of bronze, or by mercenary play.

Cocho2 votes

what a joke. Is that what you think is happening to you. Smurfs and boosters are few and far between. You're going up against players in your skill level 99% of the time.

Kartagia1 votes

Smurfs and mercs are really common in EUNE where people have no social security. It is good way to make money, and Riot does not give a shit, but punish their clients when caught, not the person doing the EULA violation. When did you last time play in Bronze or Silver, as you know the "lack of smurfs and mercs" so well...

Cocho1 votes

Last time I played in silver was a month ago on my smurf ironically lol. I didn't run into any other smurfs or boosters. Its is now P1 though, almost at my main which is d5.

I started in bronze 5 and couldn't climb until lessened my champ pool. I played things that were good in low elo like Annie Amumu and old Katarina. I got out of bronze and got stuck at silver 3. I actually got demoted from s3 to s4 at one point. You can get out of bronze by playing like a silver. I did. Single-handily winning every teamfight is the easiest way to climb imo.

I would suggest you to stop playing Zyra summoner 12 summoner 11 . That is why you're not climbing. Just play annie.

Kartagia1 votes

You pksying smurfing ensured all your opponents faced smurf or merc. As your opposing teams did not have smurf mean you proved my point that likehood non-smurf faces smurf is quite likely.

I tell you stay out of smurfing as you totally ruin whole mmr thing as you are way more skilled than your smurf mmr assumes.

Cocho1 votes

My smurf is p1 97 lp My main is d5 7 lp

I was in low elo games for like a week lol.

Your reasoning makes no sense. That is like me walking around in a clown costume and saying that meeting a clown on the street is quite likely.

If smurfs are everywhere, then the chance of a smurf running into another one should be likely. But it is not. Because there are not that many compared to the low elo playerbase.

I ran into a couple smurfs in high plat, I didn't run into them in any other elo. Whether it was climbing on my main account, or my 2nd account.

Kartagia1 votes

You met one smurf every game - you yourself. Everyone else playing with you had either smurf on their team or on enemy team, depending whether you were in their team or not.

If I say players who are not smurfs in bronze quite frequently face smurfs, your case does not prove it false. Quite contrary. Can you tell us how many games you played during those week sin silver?

Every game someone who did not have smurf in their team playing against you would be pushed at least one game further away from climbing. He would tank both LP and ELO. Can you tell me how this is not happening? Every smurf account pushes one player down the drain as during smurf climbing you are pushing people down the LP and MMR ladder with every victory you gain. This is mathematical fact.

Cocho2 votes

I'm done explaining this to a player that cares so much about smurfs, but cares so little about what he's doing in game.

You've been bronze for 5 years, peaked silver 4. You have 1.5 million mastery points on zyra.

Yet You're building her so wrong supp it is hilarious. item 3139item 2303 item 3165 item 3715
Idk what these were going to become in 2 other games. . item 1037 item 1036 . Maybe another item 3139 Your summoners are terrible. summoner 11 summoner 12 . Your runepage is terrible. Early game you're bringing nothing. What is even worse, is its filled with scaling ap when you're bot lane, so you're going to level up slower. You're gonna die from any gank because you have no flash, and you're squishy. That combined with no ignite or exhaust, I wonder what fights bot lane would look like. You're even taking the buff mastery rather than extra healing from pots. Making your early, that much worse. You max seeds 1st when she has a passive that gives you free seeds. It looks like you take CS from your adc, not sure though. Maybe you're taking your jungler's farm.

I genuinely want to watch you play, just to see what all of this together looks like. Do you realize how different your build and rune page is? Do you realize how sub-optimal it is?

Kartagia1 votes

First, team game has no such thing as creeps belonging to somebody. You are worried that support is "stealing" something from others assuming like majority of community that supports have no rights. This beliefs spawns from tradition on season 2 when HEALER supports did not scale well combined with normal MMO jerk way of optimizing. You think adc scales best, thus all gold should go for adc without thinking any synergy effects. This is normal way of going totally wrong most minmaxing players do in all MMOs.

And looking how LCS play, I can tell you professionals disagree with your kind of people. They try new tactics. In pro games supports take kills. You believe strongly that all kills or creeps belong to someone, but always someone else than support. You have not given SINGLE reason to counter my arguments but dogmatic talk how I am playing against THe Divine META Which Only Professionals Should Touch while you do not play like pros. You ignore main aspect of meta like all believers of meta - the tactical way of playing. MEta is not just spells. Meta is not just build. Meta is deeply rooted in the team tactics which you do not apply, as you believe most important role of the game to be beneath all others in decision making and importance.

You attack my off-meta thiking without even trying it. You do not counter my talk that rules changed when Dragon value changed. YOu ignore the fact I use smite to help jugnle start, as in low elo, I have seen around dozen of games with mid guarding jungle out of 3000 to 5000 games. But you are still attacking me as I dare to challenge YOUR DIVINE META as Bronze. YOu have never climbed out of brozne with support, as you think "it is not optimal way of climbing".

You ignore totally responsibilities of other roles towards win of the game but believe support loses games and others win games. And you are right. With limitations put on support, support cannot win games. Community has shackled supports in the way they cannot win if they do as expected.

Cocho1 votes

After 5000 games and 5 years in bronze, I would think you'd realize that your view is wrong.

Supports champs do better with less gold than other champs, taking all the gold from the AD is a pretty good way of making sure you lose.

Kartagia1 votes

I am sorry, but how you say I am taking all gold from adc? You apparently have not watched any single match of mine. First: relic shield/targon's embrace does not take gold from adc when I last hit minion and he is nearby. IT does work for ranged. I know you believe it does not as you have never tried it as you have never tried supporting.

I was silver last season.. S4. Then won 7 out of 10 qualifiers starting with 5 wins, and Riot totally functional and flawless system drop me to b4. It is really hard to climb from Bronze to Sivler when Riot allow Adcs to intentionally feed and flame on support as enjoyment of adc is more important than enjoyment of support, or facts. Facts are not enjoyable by most macho of humanity, and thus reminding people school should be completed before going to play lol, is totally abomination of enjoyment.

Ah. Sorry. SUpport is again exception of this rule, as every single other role has right to teach and lecture support how he should play. Thus support is not member of team nor player in the sense of player rights of enjoyment.

Cocho1 votes

What you do on Zyra has nothing to do with the actual meta. You're still going bot, you're still going zyra, you're still building AP, everything else is just wrong though and sub-optimal.

Your rune page is bad because runes have their own gold efficiency. Scaling AP yellows and Scaling AP quints aren't good because of when they become efficient.

Flat AP quint gives you 5 right away, while scaling gives you 7.7 @ level 18. For scaling to pass flat AP, you need to hit level 12. In your past 17 games, most of them ended around you being level 13 or before it. It isn't worth it.

Scaling AP yellows give you 16.2 AP at level 18. That is less than item 1052 . This one is basically going to be un-noticeable. At level 13, its 11.7 AP. That is like 250 gold in AP.

What is kinda funny, is that you're taking taking spellvamp/lifesteal over 15 ap @ 18 in masteries. Doesn't make anysense to me when looking at everything else lol. You dont (or probably shouldnt) hit the wave enough to make use of the extra 2% lifesteal/vamp.

In the early game, most of the damage you take is physical. This is why most people take flat armor yellows. Its worth 180 gold. That 9 armor is big in the early game. Bot lane usually doesn't take scaling runes, because they're leveling up slower since they're sharing xp. It just takes too long for scaling runes to become efficient and sacrificing your early game isnt worth it.

Lets say you lose 1000 health and pop all 3 pots over the course of laning phase. Then you have 700 health and get all-in'd.

If 9 armor would have let you taken 8% less damage, and pots would have healed you for 45 more, then you would have had 181 more health. That doesn't sound like alot, but it is easily the difference between living and dying.

Scaling AP blues are as efficient as flat AP at level 6. These are the most efficient scaling AP that you can take. But again, your early level are pretty valuable. You could make the gap larger with flat AP. Most zyras take flat pen though. It amplifies your liandries damage and base damage.

Taking smite to help leash isn't worth losing flash for the entire game. Zyra especially gives great leashes, so it just seems that worse. You just put the passive seeds in front of the buff, they tank it and do a ton of damage to it. You dont need smite for that.

summoner 12 sounds like you're having to back. If you had mana from item 3303 or more health just because you took armor seals, you probably wouldn't have had to back.

Also, max something else. You don't have much base damage when you dont max Q or E, so the pen that you are taking is pretty worthless early/mid game.

People max Q because the cooldown goes down, the base damage goes up, and the mana cost stays the same. Making it the best for lane. E max roots longer, but costs more mana.

Not having a combat spell is also pretty big. You're supposed to be harassing the enemy and getting them low with zyra's great laning phase. Not having flat ap/pen in the runepage, missing AP from an item 3303 , taking spellvamp/lifesteal over 15 ap @ 18, maxing plants instead of damage, and not having summoner 14 clearly lowers your all-in damage by alot.

It also is easily exploitable it is. Anyone could literally flash onto you with CC and you'd die in laning. You have no defenses, no flash, and no combat summoner spell. Players must not punish you enough for it. I would (and the jungle) literally camp bot lane and anytime you're barely out of position, you'd be dead. Not having flash is big, especially on a squishy, under-leveled support.

Also, if you're winning, you cant really push the advantage without the threat of flash. Engaging and going aggressive is hard when you're immobile. Flash itself has a ton of pressure, even if you don't activate it.

You also take runic affinity instead of extra healing from pots. Its like 45 extra healing that I'm missing. But since you don't take armor, you take more damage. Your effective health becomes lower.

The goal of item 3097 doesnt make sense. The main reason people pick it, is because its heals their AD. Coin gives you more gold than relic. Spellthiefs will probably give zyra specifically more gold because its zyra and the mana you need to harass. Late game, the extra skillpoint and MS is better than the shield for zyra.

People dont build item 3165 on zyra, because item 2301 is a thing. You dont need to waste a bunch of gold on a bunch of other bs .

That is all 6200 gold. item 2303 item 3165 item 3715 This is 6400 gold. item 2301 item 3151 item 3020

Alot of gold in the 1st build is going into things that you dont really need.

Notice how I didnt have boots in that 1st group of items? thats because you RARELY buy boots. You need to buy them. 30 pen, ontop of the other 10 pen you have from runes/masteries, means that you do true damage to any ranged target that didn't make magic resist.

Smite on zyra is terrible. Other laners took it for great reasons.

Runic echoes isnt good on laners because they can't use the other half of the item. The AP and MS is pretty efficient, but 1000 gold for red smite isn't. You dont need to invest in the jungle sustain to get through the early game. People often sell their enchantment super late into the game because there are better items.

Smite ezreal mid was once thing because runeglaive was a great spike and wave clear item for him. He struggled early and this allowed him to bypass it. It also had the problem with his Q dealing AD, but this item made all that damage magic. So when you throw that on top of a item 3285 item 3100 on one item, its no wonder ez mid was good. People take smite on nunu support, because they don't support. They counter jg.

Building the smite jg item just doesnt make sense on zyra, anyway you look it. It isn't 'off-meta'. It is just dumb.

Also, upgrade your trinket once in awhile. You seem to never do that.

Your ADC flames you because of what you're doing. They dont think its good, and I don't. You aren't even having any success with it.

I can't watch any of your games from something like op.gg because you aren't d2+ lol. There aren't alot of sites that provide replays.

You got placed in bronze 4, because everyone gets placed lower. Diamond+ can only place in plat at highest. You also played against other players that were low bronze at the time in your placements. If you didn't want to get put down so much, you could have waited.

I do play support, I used to play it in ranked, but I stopped doing that because I'd rather queue as top to get mid more. I like you just assumed I don't play it, and just assume I have some odd mindset about it. I have ~200k mastery points on my support champs. That is a good amount of games. Am I as good on support as I am Mid? No, but I'm pretty comfortable on it.

Supports can win games, I've carried on support tons of times. I can promise you getting out of bronze on any role is easy. There is a difference between a janna canceling dashes with her nados and ult, and one that just afk presses E. Every role can do bad and good.

Now please, for the love of all the poor ADC players you're matched with and yourself, build normal. Why? because it is the best, most logical build. It has nothing to do with the meta, its just pure numbers.

Kartagia1 votes

{quoted}

What you do on Zyra has nothing to do with the actual meta. You're still going bot, you're still going zyra, you're still building AP, everything else is just wrong though and sub-optimal.

FIrst, how much you have done optimization on environment with multiple variables? Most people saying my build is suboptimal optimizes only to damage and burst, because real optimization on complex environment is really really hard. Tell me, which variables you use to define I am playing suboptimal? Statistics? Then why I do have lots of games with mastery grade S? Ah, you claim mastery system does not work? I agree, but they assess the effectiveness on terms you use. Thus my build is far from being suboptimal.

Tell me, how often you gain S with Zyra?

Your rune page is bad because runes have their own gold efficiency. Scaling AP yellows and Scaling AP quints aren't good because of when they become efficient.

And you do otmize only for ealry game. I optmize for mid/late game which matters more.

One thing I have perceived which most players cannot grasp: In games teams which have more even spread of gold fare better. But your attitude of "optimization" only focus personal damage optimziation not team optimization. I optmize my build for TEAM.

How your optimization change when you ignore personal gain, and focus on gain of team? My build is optimized for two things.

  • Kill tanks
  • Kill master yi/nasus
  • Team effectiveness even after I die.

Flat AP quint gives you 5 right away, while scaling gives you 7.7 @ level 18. For scaling to pass flat AP, you need to hit level 12. In your past 17 games, most of them ended around you being level 13 or before it. It isn't worth it.

And did they end that way due my actions or due actions of my team mates?

In the early game, most of the damage you take is physical. This is why most people take flat armor yellows. Its worth 180 gold. That 9 armor is big in the early game. Bot lane usually doesn't take scaling runes, because they're leveling up slower since they're sharing xp. It just takes too long for scaling runes to become efficient and sacrificing your early game isnt worth it.

In early game most of damage is general damage and in that case the extra buffer of health from relic shield helps more than armor. And you cannot make generalization "most damage you take is physical" without knowing your lane opponents. Actually most supports deal damage with abilties and their abilities deal magic damage.

I know armor or magic resist is more effective later game, and I do alter my build if enemy is heavy magic or heavy physical, and even order of resists I build. But early game buffer matters more than resists, as resists are so low they does not matter much.

I do also use optimization done by all people I know being good in martial arts when they optimize their combat effectiveness: most effective way of fighting is not to fight. I do optimize my defenses by playing defensive and thus not taking damage as enemy cannot damage me. I retreat from enemies. That is quite likely the reason why people attack me so vigorously - I am proving their "optimal" is not optimal. THeir optimal is local optimum not global optimum in complex environment of team work and as game whole.

And how then I end up dealing 2nd or most damage to enemy champions at mid /late game events? becuase I optmize for PART OF GAME WHICH REALLY MATTERS AND MOST PLAYERS CANNOT GRASP - MID / LATE GAME:

Lets say you lose 1000 health and pop all 3 pots over the course of laning phase. Then you have 700 health and get all-in'd.

If 9 armor would have let you taken 8% less damage, and pots would have healed you for 45 more, then you would have had 181 more health. That doesn't sound like alot, but it is easily the difference between living and dying.

Did you count time required to recall and refill potions? And health regeneration and relic shield heal? I am sorry, but with relic shield heal, in my factual experience of games, it is opposite. But you rather think your evaluation with detail level "horse race is easy to simulate if horses are spheroids moving in vacuum". You do your assessment without any consideration of factual environment, as it woudl make it too complex. Learn to do optimization when you start talk of optimization. MInmaxers are usually really lousy optimizers as they make assumptions without checking the effects of assumptions.

summoner 12 sounds like you're having to back. If you had mana from item 3303 or more health just because you took armor seals, you probably wouldn't have had to back.

Trust me, I have tried those other combinations, but have you? Your optimization this far has been "take one variable without combination or synergy, optimize it, move to next and ignore effects on preivous optmizations".

Also, max something else. You don't have much base damage when you dont max Q or E, so the pen that you are taking is pretty worthless early/mid game.

Actually you are wrong. I am really effective mid game and early game, if adc does not act like total idiot focusing on kills, which is not objective but just gold. Nothing more. You ignore my way of playing is TOTALLY DIFFERENT FROM STUPOID CHAAAAARGH play META is for most of players. If you watch LCS, they do not play like most of players worshiping META or how you suggest I should play.

Now please, for the love of all the poor ADC players you're matched with and yourself, build normal. Why? because it is the best, most logical build. It has nothing to do with the meta, its just pure numbers.'

Your whole point on attack has been my way is the only way and do not try other ways as they are abominations for my way. Your assessment of my build ignored the effect of relic shield has to adc. It does give adc gold too, and heal him too. You also ignore the parts which makes my build effective: grievous wounding of morellinomicon reduces enemy health regen during combat a lot. ALso my liandry's deal way more damage than you assess, but you cannot count it as it requires assuming enemy player health levels.

Your whole optimization was done with only one goal in the mind: damage optimization without any real consideration of other effects. My build is not minmaxed tank. It is not minmaxed burst. It is actually build for most general purpose use, as that is best thing you can do for support. I can do lots of things "suboptimal" which gives me ability to adapt to the situation way better your build could ever do.

The main problem is the fact almost nobody attacking me does real assessment of team level effects of game. You make assumption only way support can contribute to team is through adc, as that is the way you get when you optimize for individual player stats without synergy and combination analysis.

Why it is bad to give all gold to adc? Adcs are not very survivable, thus giving all gold to adc puts all eggs to same basket, and that basket is easily destroyed. When one team member has all resources, enemy getting him down reduces team effectiveness vastly. This is main reason why adcs should respect supports and let them take kill gold if they get and even occasional farm. As that gold is helping adc too. IT helps him as his support can be more effective. But the way how players are selfish takers only focusing on their own score and stats, actually create way worse team level play. And that is also reason why challengers have really hard time with LCS teams. LCS teams focus on team work.

Cocho1 votes

Here is what you said your build does.

Kill tanks Kill master yi/nasus Team effectiveness even after I die.

Kill tanks

item 3135 item 3116 is going to do that better.

Kill master yi/nasus

Nasus is a tank, slowing him really helps. item 3116 . Idk how item 2303 item 3001 item 3140 helps you against him other than making you a little tankier. You could have your AD take another hit from him. If you killed him quicker, he wouldn't have taken that hit either way. If you're concerned about him jumping on you, then I'd pick up item 3157 .

If you're threatening enough, people will start going for you. That will help your ad and team more than anything in your build.

item 3165 only applies gw if he's low. Its not reliable.

item 3001 You shouldnt even be in range to use this, but I guess you are if a nasus/yi is on you. I dont think you'd want to invest in the MR in that case though. Its just a waste of gold.

Team effectiveness even after I die.

From what? lol

item 2301 item 3116 item 3151 item 3135 does what your build does, but better. You keep talking about lcs, but this is what they built.

They did make locket and redemption pretty often before the changes, but they played for laning phase in that case. Her laning phase is great. This was when people just wanted to dominate lane with cait/zyra and take the tower. Locket/redemption was just overtuned, every support built it.

You also have to realize that you aren't playing in LCS. What works for them, might not be as good in solo queue. Yeah they have good teamwork. They know what they're doing. That bronze 3 adc and bronze 2 midlaner has no idea what they're doing.

With zyra's great laning phase, its just hysterical that you build her for the late game, where she isnt as good. Her AP scalings arent that high. You want pen.

BUT you don't BUILD her for late game. item 2303 item 3001 item 1414 are NOT good late game items for zyra.

It doesn't matter how 'well' you think you're doing. S ranks do no not matter. Just to humor you, I went and got one my 2nd game. I could build crit katarina and get a S, does it mean its good? no. Anything can work when you can play your champ. It doesnt mean the build is any good. https://imgur.com/jDzSb0Y

Is what I'm writing valid now because I did good on Zyra in a game? Is it valid because I did the 1st or 2nd most damage in the 3 games I played her? No.

They're valid because of all the math that goes into a build and a rune page.

The extra health and gold from item 3302 isnt necessarily better or worse than the damage and gold from item 3303.

However, spelltheifs fits into the fact that you're supposed to be harassing the enemy all laning phase.

The runepage says sit back and wait for late game.

But the build says im making 1000+ health, cdr, and liandries. Im gonna spam spells, but I'm not going to deal as much damage as I could be because I want to be tanky when I make mistakes.

Its not a late game build. Its not early. Its not midgame. It isnt all game.

The AP from the runepage means nothing because her AP scalings arent that high, and you build no pen. (besides liandrys)

Everything just misses the mark.

Building damage isnt greedy or selfish. Its just effective lol.

I can talk bs and make it sound good.

** TAKE THE STONEBORN PACT KEYSTONE. NOW WHEN U SLOW PPL, U HEAL UR TEAM. RUSH item 3116 EVERYGAME, THEN JUST BUILD HEALTH. item 2303 item 3116item 3151 item 3083 THEN TOP IT OFF WITH A item 3190 NOW IN TEAMFIGHTS, YOU HEAL UR WHOLE TEAM WITH STONEBORN PACT, AND YOU CAN PROVIDE A 1000+ HEALTH SHIELD WITH item 3190 .** **ALSO, TAKE SCALING HP YELLOWS, BECAUSE THEY ADD UP TO LIKE 244 HP AT LEVEL 18. THATS LIKE ANOTHER 100 SHIELD ADDED TO UR LOCKET. **

This is best build na right here.

summoner 12 sounds like you're having to back. If you had mana from or more health just because you took armor seals, you probably wouldn't have had to back. Trust me, I have tried those other combinations, but have you? Your optimization this far has been "take one variable without combination or synergy, optimize it, move to next and ignore effects on preivous optmizations".

Yes. I have played support. An ignite or exhaust is very valuable when you enter a fight in the bot lane. So is summoner 4 . It literally saves lives and ends opponent's lives. Reducing the ADC's summoner 7 with your summoner 14 is already pretty big, then there is the grievous wounds and the true damage it deals. This alone can win a fight in the bot lane.

A strong early game page focused around reducing damage and dealing it in the most efficient way possible, to win a fight against the opponent. With a damage starting item. With a damage summoner spell summoner 14 With damage masteries With a damage maxing on spells with a damage build. With an early game damage champion.

Deals damage. Alot of damage early too. Where I can kill people out of my own lane dominance. I dont need to rely on how well my team did if I destroy my lane.

At that point, I can leave my adc and gank mid. Or my adc and I could go top, get top tower, bailing out our top laner from getting any further behind.

Everything I've suggested in the early game, is focused around having a strong laning phase to transition into the midgame with a lead.

PlsTouchMeGently1 votes

Don't worry about it, man. We've tried. Just look at the dude's forum history.

Cocho1 votes

Players in nearly all ratings make tons of mistakes, it just takes you being able to identify those mistakes and take advantage of them while minimizing your own. Play aggro and learn how to dominate your lane, especially as a champions like ekko and talon. Once you can dominate your lane, take that advantage to other lanes.

I say take risks all the time, you're going to learn from those risks. If something is like a 50/50 chance of working out, do it. Your goal should be improving, and climbing from that improvement. You cannot just rely on your team to do decent. Zed and ekko are early game picks. Take the kills unless you find that teammate competent and can trust them.

Don't even think about your team, just play to improve and learn how to destroy your lane opponent. If you can do that consistently, you will climb fast.

Kartagia1 votes

Actually best way to climb out is to think of team. More people should start doing it in order to make community less toxic. But that is not what smurfs making money selling gold or platinum accounts to new players. For some weird reason RIot cannot find out or punish the player who sold the account, but customer will be permabanned if he is caught.

Thus Riot know and allow this violation of rules, and only punish one side of the violation, just like they do to to other rules breakers.

TimX24968B1 votes

one way to get out of bronze is farming and splitpushing to death, basically brute forcing wins. but knowing how to do it properly, that's the key.

TheDevice1 votes

Tryndamere top and backdoor all day

He's the actual freelo out of bronze and has been since forever.

Infernape1 votes

Find someone to duo with.

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