@RiotStashu: Why the Cassiopeia rework isn't awful (and why the PBE changes make it more flat)
I really like the Cassiopeia rework. It seems like all I see are players who played Cass formerly raging about how they don't like the new style. However, the people who I've talked to who picked her up post-rework (like myself) seem to really enjoy her new play style. The new Cassiopeia feels like a Nasus type champion but with a higher mechanical requirement, which is great. However, the current changes on the PBE make playing Cass easier, but therefore also less rewarding when played optimally. There are two issues with the current rework:
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The debuff on her E does not make up for the nerf to her E's ratio Cass's E took a 0.05 AP ratio hit on the PBE. Casting her E at twice per second, this amounts to a 0.1 AP per second nerf. With two stacks of her E debuff on an enemy, Cass's Q will deal 50% more damage. The base value per second is about 37 (so about 4%AP for end game Cass), and the AP ratio is 0.15. 50% of these put together is a buff of about 0.095 AP to Cass. Add 50% of her W's ratio (0.1), and we see that this means about 0.0145 AP damage per second more off of poison. Now, subtract the nerf to her E ratio, (0.1 per second) and this is a buff of 0.045 AP per second. This does look like a buff on the face of it, but it doesn't consider the fact that Cass needs to apply the E stacks, so she'll be dealing less damage in the first second. Furthermore, this reduces Cassiopeia's ability to switch targets (which is what makes her less as an "AP marksman").
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The change to her farm based passive is a significant nerf With the proposed changes on the PBE, Cass will be gaining 2% of her maximum stacks per minute. This ignores stacks from poison, but I want to look at the change in stacking rate from before this nerf. Before, she was getting 13/400 = 3.25% of her max stacks per minute. On the one hand, this assumes perfect farming of poisoned minions, which only becomes easy after the first recall. However, this also disregards the many stacks from using her E in lane. So, this makes the minimum time to max out Cass's passive much higher, while simultaneously making the average time higher as well. I don't think the buff to Cassiopeia's poison (which is mitigated by the E nerf already), justifies the nerf to her passive.
In conclusion, I love the new champion that was released, but it doesn't look like my fun was going to last.