So ive been hearing alot about this veigar rework?
So earlier today a friend of mine had told me that they were reworking veigar, i immediantly was upset and angered by this as a long time veigar player, There currently is nothing wrong with his kit or his capabilities he is very much a mid game champion, he's also an amazing counter pick to an all AP team. Although it saddens me to hear that my best little evil friend will soon have some shiny new toys to play with, all i hope is that he doesnt end up like a couple other characters that got reworked, and then never heard from again.... No i will admit you dont see veigar often but its not because he is a bad champion, its just there is a lot of better picks, he in my opinion is a pocket pick, and he has a huge amount of burst damage on par with leblanc in my opinion, and requires just a little bit less skill to play then her to maximize veigars full potential.
ive seen alot of posts on here of people saying what they should do, what the shouldnt do, what "rito" doesnt like, what they do like, but in all honesty no1 really knows whats going on behind the scenes other then the developers and the beta testers, So what i will do is point out some things that i agree could go, and some things that should stay. this is only a wishlist, and hopefully people read it as such,
His passive, yes cut it, its meh at best it doesnt help with his mana problem it doesnt really do much of anythingit allows you to farm baleful really well but in a pinch it doesnt help its a very lack luster passive in comparison to alot of passives that other champions have, and you can get the same effect from a very viable item,
His baleful strike ability, i agree that the scaling ability power should, no if ands or buts, it forces many plays to try to use this move to last hit and is very unforgiving when things such as you know a minions attack was a bit faster then the baleful animation, or a teammate hit it as your spell went and then baleful is on cooldown no ability power gains and mana spent, what i would like to see is something along the lines of annies current Q, and kayle's old Q, maybe some sort of reward for using it to last hit to keep that feel for veigar alive, but also allow for it to help in some sort of way to keep veigars burst mage potential high, so having an effect equal to kayles old q or swains torment, or vlads ultimate would be awesome.
His event horizon, Ill call it as it is, way to strong for what it is, with the fix to the stun flash stuff, it is really strong now, it was better before when if you didnt land it on them they could still get away as a punishment for not using it correctly, now in my opinion keep it as a crowd control effect, but reduce the stun time 2.5 seconds is just to long, that and remove the cage effect on it :P maybe a different shape? actually scratch that change the whole thing.
His dark matter, my personal favourite skill, very strong, easy to dodge but with careful timing and good planning a good veigar player could cause tons of damage with this ability, as much as id hate to see it go, it probally needs to be changed a bit, IF anything keeping the theme of it would be nice and making a skill shot would be better.
His primordial burst ability, is very lack luster, yeah its a huge amount of damage, point and click no big deal, it doesnt involve skill, t its litterally a point and nuke skill, i feel this WOULD need to be changed entirely to make veigar have more presence and skill cap rather then, Boom insta killed one guy, If rito decides not to change this maybe they could make it the new DFG
My best hopes for a new veigar would be an anti tank mage who excel's at killing things that are very hard to kill
TLDR: another rework veigar idea from a disgruntled veigar player