Lethality is a problem again.

ReetardedTobias·8/4/2017, 11:15:14 AM·2 votes·260 views

I've lost game after game to Lethality since it's rebuff (wtf riot?) I've been playing this game for six years now, so give me some room to speak here. Or just be toxic idgaf anymore. Lethality makes the game incredibly hard to play, especially if you're losing it. If someone gets a kill on you through a gank or gets a lead on you because you roamed, that's it, you've lost the lane. The mechanic provides such a huge bonus to damage especially with things like Duskblade now, it just provides little to no counterplay. Now, sure, build defense, you lose some damage, but you get to live against that Zed, right? Wrong. Building Lethality synergizes so well, it's insane. You get to kill wards, BLOCK SPELLS, incredible movement speed and on top of that, with just the items, you can ignore 46 armor? That makes it almost redundant to play any mages, or play anyone who relies off of crit, because you just lose. I feel like before they buffed it, the game was balanced. Sure, it was a good stat, but it wasn't THE stat. I feel like it needs to be toned down again, thoughts? Im ready for the gold-plat lords to tell me I'm an idiot and they're way better than me in every regard.

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