Legitimate reasons (and ideas) for ARAM Ranked mode

PumpedUpKickz··34 votes·3,090 views

ARAM RANKED (and potential gameplay changes)

When people think League of Legends, they think of Summoners Rift and all the great plays that happen there. To the summoners that have played ARAM, they know that it’s just as fun, maybe even more so, and it’s a great place to have fun with friends, or un-tilt from a loss streak of stressful games. Whatever the reason for playing, ARAM is always a fun time, except when the other team has a ziggs, lux, blitz, fiddle, morgana, a bunch of tanks, or some more annoying champs... But that’s why there would be bans, to remove the OP champs and any UP champs. Riot would probably have to balance ARAM and make a few changes, so I put some suggestions me and my friends came up with below.

Why there should be ARAM Ranked

-To have a fun, competitive game mode that’s not quite as serious as Summoners Rift Ranked -To increase cooperation in team fights, as there would be more incentive to win -To separate the people playing to un-tilt and the people who play to win while having fun -To encourage players to not main just one or two champions or rolls, but to have an understanding of how to all the champions in League (or at least most of them) -To have another option to Summoners Rift when playing league. Riot did make a lot of good, needed changes to Twisted Treeline, but I feel that ARAM Ranked could be much more beneficial to the LoL community -and because ARAM is awesome.

Notes:

-Lp would be different between S.R. Ranked and ARAM Ranked, or at least that’s the view I took when writing this. ARAM Ranked matches would not influence Lp, nor would Summoners Rift Matches change your ARAM rank. -I am not thinking of Ranked ARAM as tournament material, but just as an alternative to Ranked at the moment, to switch up the game a little bit. -To deal with the ARAM specific accounts (accounts where the user only owns a select few champions that are 'over powered' in ARAM or they are really good at) there would be a minimum champion count (50 or something) OR random from all champs. -Hextech crafting solution in the reward section.

Champion Select would take place in 3 stages:

  1. 10 bans, 1 for each person
  2. Assigned random champions (blind), able to trade/reroll (1 per game)
  3. Other team’s champions become visible, given some time to decide on masteries, rune pages, and summoner spells, also to talk out some team strategy. -Leaving during any phase would result in a ban, as well as losing your series. -Leaving champion select during the 3rd phase would count as a loss for the person that dodges, due to deciding that they lost the match because of team comps.

Potential Gameplay change ideas:

-Put in the 15 second delayed start barrier that is currently in S.R. due to some people maybe not knowing what to build as starting items, and add in the move speed boost at game start. -Keep/edit allied healing restrictions (50% or something) -Potentially revamp some items with activatables or cd passives and reduce the cooldowns so that their used more than 3 times throughout the game, like what happened to summoner spells (duskblade, zhonyas, archangels etc) -Keep poro snacks, but give them a purpose, like using it makes a poro enter and stay in a specified location for a few seconds, acting like a ward, also revealing traps and hidden units in the area. Potentially make them purchasable for 75 gold like old wards (with a limit), or have them restock on a turret being destroyed like it is currently, maybe also on aces or multi-kills. -No recall, as it is at the moment -put the heal pad timers at the top of the scoreboard where big/epic jungle monsters are currently, able to focus more on the game then on timers

Ranked System:

-Level 30 minimum. -5 games to get ranked. -Similar to LP and division system in summoners rift rank, but there would be NO divisions, only bronze silver gold plat diamond, potentialy master/ challenger if necessary. -100 points (AP for Abyss Points?) to enter series, series would be a best of 3 (or 5). Fail to succeed in series; get the free win next time like it is in S.R. Ranked. -Winning games would give points, losing games would deduct points. Amount of points granted would vary based on SCORE and CS, as well as damage output to champions, structure takedowns, etc. Basically, the higher your letter grade (assuming it calculates off of that) the more points you would get. This wouldn't change the amount of points too much though, maybe a +2 per lettergrade above a B or something. -For Match Making Rating, not much would change from how it is in Summoners Rift. You would have a norm ARAM mmr and a ranked ARAM mmr, like it is for ranked vs norms in Summoners Rift. -If the match has higher averedge mmr than yours, gain more Lp. if it's lower, gain less. -On averedge, I'm thinking around 15-25 Lp a game. Increase on win streaks due to mmr vs rank increase.

Rewards:

-Because the main feature of League of Legends is on Summoners Rift, the end of season ARAM Ranked rewards couldn't be quite as prominent as flashy borders and icons, and skins if you’re good enough. HOWEVER there would have to be something significant so that ARAM ranked would have a purpose. Maybe a special border effect that is added to your normal ranked border, in addition to special icons, maybe skins, ward skins etc. So if you didn't feel like reading that basically: -Special Icons -Special border add-ons depending on rank -Potentially gain the victorious skin of that season if ranked higher than gold

-If the pool that your champion is being picked out of includes all of the champions in the game, then hextech boxes and keys would have to be able to be obtained even if a summoner does not own their champion, or else you could get a champion you do not own for multiple games, get an S, and still get no chest.

If the number of people who will play ARAM Ranked seems to be an issue, I don't think it will be. I've seen plenty of ARAM Ranked threads, as well as ideas. Every ARAM player will definately be willing to at least try it once, and who knows, maybe even those challenger players that seem out of reach might play it too.

If Ranked ARAM is added into League of Legends, I believe the game will only get more fun than it already is. I have always wanted a ranked mode where people still play to win, but you don’t get people flaming and raging when somebody gives up first blood or feeds the Draaaaaaaaaaaven. I realize that there are a massive amount of problems that could come up with playing a match of ARAM Ranked, because when you get that one guy who snowballs in as an adc whenever they’re up, it can get you pretty salty, as well as the random champion selection in general. But on the other hand, I can also see a variety of benefits that can come out of this, like pulling out a person’s inner team fighting spirit and a way for those bronze 5 players that have 10 000 ARAM wins but don’t know how to jungle. As said earlier, another reason why ARAM Ranked should exist is because, as we all know,

ARAM is awesome.

If you have any other suggestions to the ranked system or game play changes, or feeling like sharing your opinion of this whole idea, leave a comment below.

25 Comments

1wolfpack7 votes

yes +1 to this post

Gurdurr7 votes

This is all i need, then i could die happy.

Jeddite5 votes

No. Absolutely not.

Champion Mastery + Hextech-ery is all ARAM should have/be.

Blue Moon Wolf5 votes

I disagree about the mastery. sure, keep the hextech stuff, but ARAM is a mode where you get a random champ who you might not even own. I currently have a decent mastery on Ziggs who I don't own but did really well with in one game. It's not like you can even get higher than lvl 5 through ARAM anyway. What is the point if you can't even get lvl 6 and 7 mastery tokens? It's pretty much just a cheap way to farm mastery levels right now.

CeexSett2 votes

Level 5 mastery is acceptable. If you for some reason are getting Ziggs lots of times in ARAM, then you are playing him, you are learning him, and should be rewarded with mastery points.

Blue Moon Wolf1 votes

That's just it. I'm not learning him, nor do I want to learn him. I just got him for one game and Now he's just this annoying grey spot in the middle of my champ masteries that I won't even possibly play again till he ends up free again. By then, I could have very likely forgot what I learned when using him since I haven't played him in so long.

At the same time, if it HAS to be like that, then there is really no reason I shouldn't get lvl 6 and 7 masteries in ARAM. If I show that I'm doing good enough to earn an S rank with the a champ, then I should be able to get the token to reflect that I've done well with that champ and earned an S rank multiple times.

Instead, I'm told that I can only get up to lvl 5 through ARAM cause "It's not balanced for 6/7". ARAM is the bare bones version of SR without the jungle, laning phase and bonus objectives. If anything it should be harder to get S rank in ARAM due to the fact that you pretty much need to contribute to every turret and inhib kill plus get a lot of kills/assists on your own in order to get S rank.

When it comes down to it, lvl 5 shows you played that champ a lot, lvl 6 and 7 show you've learned a champ. everything up to lvl 5 works in other modes cause you can pick your champ and can use them till you learn them. In ARAM, you can't play a certain champ till you learn them, you get whatever it gives you and you may or may not see that champ again for a while in that mode.

ZephyrDrake5 votes

as long as ARAM has random champion selection then it cannot have a ranked and since that will never happen then ranked will not happen

TheSingularity4 votes

I can get behind this if every champion is unlocked to prevent aram only accounts. If that's fuffilled then this could be awesome

EfficientDynamo4 votes

Love this idea. ARAM could definitely be competitive, it just requires a different skillset than SR since you have to be decent with pretty much all of the champs out there to really climb.

Dr Poro4 votes

I would LOVE a ranked ARAM queue. And I would love it if the champion pool was taken from the entire pool (other wise people would just buy the required number of champions and choose the best ones. Maxed out accounts would be at a disadvantage every time.)

Two remarks, though Firstly, I'm not sure but I think the current ranked system works like this: LP gains are based on your MMR compared to your current position on the ladder, independant of how favoured your match was. This means that a person with Gold III MMR sitting in silver I would always get a lot of LP (even if his team was favoured in MMR that game). MMR gains on the other hand are based on the favour of the match: The average MMR of your team vsthe average MMR of their team. (Your personal MMR doesn't matter because it can be balanced by another player with higher/lower MMR but I guess the system tries to keep it all roughly the same to make it more fun. It's probably best if you don't go into too much detail as for how the LP/MMR works but just leave it to riot, they know how to do it.

Secondly, I don't think ARAM ranked should give any rewards except for a border in the loading screen when playing ARAM (both normal and rankeds) the next season. I don't think ARAM ranked has any business in League games that aren't ARAM they are a specific subset of LoL. Perhaps an icon would be nice, but definitely no skin, that would make people attempt to get it too much and become frustrated if they fail to. It's also just too much to ask for, I guess.

Volcanuz3 votes

Doubt it would happen. We hardly have 3v3 or even got a hint of Dominion ranked. If they serviced those modes more they would of been great and VERY possible for pro play if they just worked a little harder.

Now you have ARAM. Which would be very RNG heavy and be more based on who has the better combo/wombocombo compared to thought out picks and high teamplay and awareness.

In my opinion Dominion had more of a chance and still does compared to ARAM getting a ranked version.

Though it would be fun to see it don't get me wrong, you can even look i play ARAM a lot on this account and i enjoy it with friends but i doubt we will get or see a ranked version ever.

EDIT: Yes i know 3v3 ranked existed and still kind of does but what i mean is popularity and service or even tournament status. Most people would be laughed at with a ranking of what ever in ARAM. Seriously they COULDN'T use the Bronze/Silver/Gold system as it would make people angry who play the normal version of the game.

Dr Poro2 votes

the problem with dominion was that there were a select few picks that were really really strong. People would just pick them all the time. As for ARAM, you also have a bunch of OP champs but you can't just pick them every time.

Yes, there's a lot of RNG involved and less decision-making as for champion select. However, that's not necessarily a bad thing. While you have to make your own choice in SR, in ARAM you have to ADAPT to what is given to you. This is a very important skill to develop and is more heavily expressed in this mode than SR where in ranked mode, people just pick their best champion. Much decision making there when you see that maining one champ is the easiest way to climb to diamond (tip, I also did that. It's really true). One could argue that ARAM requires MORE skill because you hve to be able to play all champs. Of course, the map itself is just way simpler so that more than evens out (I don't think ARAM is actually more harder than SR).

ARAM ranked should probably only be opened for a few hours a day, just like ranked 3v3s and 5v5s. Back when ranked dominion was discussed, they didn't consider such windows of queue time.

Volcanuz1 votes

Sure some picks were solid or too strong in dominion. But they had counters. Add a draft system with bans and boom they are gone. Plus with new items and the fact they can design or add more items to the game mode (like ARAM only items) you can easily balance champions without even changing their hard stats/abilities.

If anything ARAM has more issues with power play champions then Dominion has. Sure in Dominion you can pick them, but in ARAM you can get the most absurd team builds with no chance at counterplay. Ever seen a poke team in ARAM against a solid AD melee team? It is horrible.

ARAM there would be no way of having it balanced without removing certain champions and setting a limit on certain things, like a limit to how many tank, healer, poke/mage, ADC you get in one team so it is still random but you are locked into a type then randomized. Which would be the only way to make it fair in some way on a ranking system. Otherwise you would have to implement a new ranking system which doesn't look a little bit like the current for SR. As in no gold or plat and stuff. Maybe just color system like Red, blue, black ranking and stuff so people don't get it mixed up.

ModCaptainMårvelous2 votes

Bans completely remove the point of All Random. It's ALL RANDOM.

That said, I've thought about a take on ranked ARAM:

  • Ranked is essentially meaningless (Hear me out before you get mad)
  • The Metals (Bronze -> Diamond) is replaced with Gemstones (Ruby, Sapphire, Emerald, Opal, Amnythest, etc)
  • Gemstones have no divisions or meaning. They're 100% cosmetic.
  • End of the season, the gemstone you got in ranked ARAM = free icon and/or ward.

Means nothing but is a goofy way to show off your "ranked" prowess.

Donaru2 votes

YES! PLEASE! YES!

Cerebral Absence2 votes

That would be soooo great to see! :)

grug2 votes

These proposed adaptations for an ARAM ranked are absurd and will likely never happen because -not everything is random -bans are pointless in ARAM, might as well just call it all mid draft. -rune pages become an even bigger advantage. -LoL has a large amount of subpar champions that nobody wants to plays or remembers how to play against leading to an even worse average player experience. -A large amount of win conditions present in other game modes are removed -Intuition and intelligent play is reduced to poking battles -would probably kill the competitive ranked SR environment as the number of ranked accounts to active player base is disproportionately low in NA.

Dr Poro3 votes

You would be surprised how much thought and skill can be identified in ARAM. The ability to sustain a poke heavy team or when risk dying to clear a wave is really important. In low elo games, it's just a clown fiesta but if you climb the ARAM ladder (although it's currently just hidden, only shown on some fan sites), you can really see that there are very clear strategies.

KnowledgeArmada2 votes

Can we have soloq for ARAM ranked?

Only Play Darius2 votes

As for bans, I think Riot should just remove the 20 or so champs that are ridiculously obnoxious by design and can never be balanced in that mode. Champs like Lux, Caitlyn, Jhin, Veigar etc.

LatetotheRace1 votes

"To have a fun, competitive game mode that’s not quite as serious as Summoners Rift Ranked" I'm sorry, ranked isn't about fun. (Hehehehehe :P)

Pacattack251 votes

RULE 1 OF RANKED ARAM SHOULD BE "YOU MUST OWN ALL CHAMPS" OR IT ISN'T RANDOM - or missing owning all champs... You get all champs temporarily - no more owning only 10 champions and playing only when at least 5 of them are on free rotation...

cCc Punk1 votes

if riot were smart they'd make ranked Aram and yes make ppl own all or at least 90% of all champions. I mean think of all the sales they would make to aram players that don't have enough champs. Everytime a champ comes out any Aram enthusiasts have to keep up. That's a little steep but it's better than having no option for ranked games.

AdeBug1 votes

"-To have a fun, competitive game mode that’s not quite as serious as Summoners Rift Ranked" Once you make it ranked, you make it serious, therefore you make it possible to tilt, so the un-tilt after other ranked games is not an option anymore. Plus, ARAM accounts make this a no go.

And I don't agree with bans, games can be lost with Lux on either side of the map.

"-To encourage players to not main just one or two champions or rolls, but to have an understanding of how to all the champions in League (or at least most of them)" how to... know? play? master? kill? counter?

And I stopped reading cus it's pointless.

Jesus Enslaves1 votes

http://boards.na.leagueoflegends.com/en/search?query=Ranked+aram&application_id=PEr1qIcT&created_from=&content_type=discussion

So many people have made posts about this over the years, if we consolidate our pleas, Riot might actually listen. Forwarding this to everyone in my club. lol

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