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Remove Infernal Dragons

little fatso··59 votes·14,102 views

Do we really need this dmg increase? I think dmg is already too high.

45 Comments

Feed this troll20 votes

I think that's not a bad idea maybe a small foot step in the right direction.

This Is Your Dad9 votes

I suggest a dragon that gives you bonus mr and armor under a tower structure, or in the river.

RebeccaUCuber2 votes

+1 seems a really nice idea :D But u mean only your own structure right?

This Is Your Dad2 votes

{quoted}

+1 seems a really nice idea :D But u mean only your own structure right?

Right, it's a good counter to those baron and elder pushes. Hell maybe even add bonus resistance to a tower based on how many of you are under it so they have to kill you before just ignoring you and one shotting the inhibitor tower

alekzu1 votes

This should be the effect of mountain drake meanwhile infernal gets the effect of current mountain.

ChaoticEkko8 votes

And replace it with?

little fatso12 votes

Maybe a drake that provides 1-2% cdr or sth like that but do we really need a replacement?

ChaoticEkko2 votes

[{quoted}](name=little fatso,realm=EUW,application-id=3ErqAdtq,discussion-id=vJIcvbsc,comment-id=00010000,timestamp=2018-06-24T20:17:48.058+0000)

Maybe a drake that provides 1-2% cdr or sth like that but do we really need a replacement?

Yes, most definitely.

Neptunia xoxo2 votes

[{quoted}](name=little fatso,realm=EUW,application-id=3ErqAdtq,discussion-id=vJIcvbsc,comment-id=00010000,timestamp=2018-06-24T20:17:48.058+0000)

Maybe a drake that provides 1-2% cdr or sth like that but do we really need a replacement?

Really? You think CDR when there's CDR on majority of items? lol

SwiftKitten8849 votes

{quoted}

And replace it with?

damage reduction dragon

Truss2 votes

Rofl! You got me there ;D

ΦmalphintoΦ2 votes

{quoted}

damage reduction dragon

this provides the same Rofl, if your team gets DMG reduction which basically more chance to deal more DMG still the same ROFL.

ADD: will be OP for Tanks, AND OP for True DMG Champions.

Just remove the infernal and thats all i gues..

flibitydoo8 votes

damage reduction dragon is even worse

it means the team that's ahead in dragons becomes harder to kill making it even harder to stage a comeback.

let me put a scenario to show you why:

zed is fed and his team took a dragon

your support manages to outplay him and stun him.

because he had infernal drake, he dies during the stun. the infernal drake did nothing to help him not die.

because he had dmg reduction drake, he doesn't die during the stun. he then escapes/kills the rest of your team cause he's fed.

Naon6 votes

{quoted}

And replace it with?

Item CD reduction :)

50000000000000001 votes

[{quoted}](name=Can NOT Support,realm=NA,application-id=3ErqAdtq,discussion-id=vJIcvbsc,comment-id=00010002,timestamp=2018-06-24T22:34:31.553+0000)

Item CD reduction :)

That's way too niche. I'd prefer ultimate CDR (although the game is overloaded on this end), or summoner spell cooldown.

DirigoX6 votes

actually that sounds like a great idea. plus it would also remove the fact that there is this one drake that is so much better than all the others which is a good thing

Truss5 votes

Also: Everyone seems to agree that Infernals are way better than others. At least in my Elo (Low Plat). If Infernal spawns everyone ping the shit out of them "OMG don't give it to enemy!!" Cloud Drake is more like "meh... whatever".

ΦmalphintoΦ4 votes

{quoted}

Also: Everyone seems to agree that Infernals are way better than others. At least in my Elo (Low Plat). If Infernal spawns everyone ping the shit out of them "OMG don't give it to enemy!!" Cloud Drake is more like "meh... whatever".

how Cloud drake is meh? Lol are you really plat? o.o?

Edit: just not to be a jerk, cloud and infernal are the most wanted drakes.

Insanity Song2 votes

and just slightly below it is earth then last is water

zZ KanKuro Zz2 votes

to be fair water is the best drake if you are able to get it during lane phase.

ValiantKiller3 votes

[{quoted}](name=x HIGH x,realm=EUNE,application-id=3ErqAdtq,discussion-id=vJIcvbsc,comment-id=00020000,timestamp=2018-06-24T21:52:29.188+0000)

how Cloud drake is meh? Lol are you really plat? o.o?

Edit: just not to be a jerk, cloud and infernal are the most wanted drakes.

People still consider infernal is the best, i saw many people don't care about cloud even when it amazing on champions like wukong, urgot and such

ModCaliCoastReplay3 votes

I think maybe just nerf them instead. 5% extra AD/AP instead of 8%?

1 800 GGTOOEZ2 votes

The big problem with infernal is that dealing more damage in teamfights is ALWAYS useful. Moving faster, more out-of-combat regen when low, and more damage to objectives are all more situational than more damage.

Blakiepug2 votes

Tbh I think Cloud Drake is super overtuned also. Movement is at an all time high to the point it is pretty ridiculous.

RebeccaUCuber2 votes

Here's another idea, maybe unpopular but maybe could work. Dragons identity could be hidden, At least until They spawn. It would add some strategy regarding objectives. Or not...? What do you think?

Mokuto Bunshi1 votes

I like this actually and am surprised no one thought of this.

+1

gabetheguy1 votes

Damage is statistically around the same as it always has been.

Madsin253 votes

If you speced into full damage from the old runes you would get 10% damage increase (7% if the target has above 40% HP.)

You can get 7% from coupe de grace ALONE.

gabetheguy1 votes

{quoted}

If you speced into full damage from the old runes you would get 10% damage increase (7% if the target has above 40% HP.)

You can get 7% from coupe de grace ALONE.

7% is situational. also, you seem to be completely disregarding masteries. granted, I don't expect anything better of you.

GayFluffyUnicorn1 votes

Strange statistics- I play a fair bit longer than most others here and back in my day you HAD to have ignite to have ANY KILLPRESSURE in lane at all. Seeing ignite was basically a warning "woop that guy gonna go for kills be careful". Now pretty much every champion can kill you with one rotation at lvl 3. So i'm curious where your source is from?

Captainn Ginyu1 votes

Riot: No we cant that would mean lowering damage an hurting LCS big players

ModCaliCoastReplay1 votes

[{quoted}](name=Captainn Ginyu,realm=NA,application-id=3ErqAdtq,discussion-id=vJIcvbsc,comment-id=0009,timestamp=2018-06-25T02:14:17.646+0000)

Riot: No we cant that would mean lowering damage an hurting LCS big players

Less sexy Infernal Drakes would actually be really good for LCS and the pros generally. Right now they fight over every Infernal like shoppers on Black Friday, and give a giant meh to all the others.

Colonel J1 votes

I don't think it should be removed I just think it needs to be 1%/stack.

NekoniClaws1 votes

SHH! If you say that they'll double the spawn rate...

big boi edri1 votes

"We feel dragons weren't being contested enough, and there wasn't enough play around the bot lane. With this change (Double infernal spawn rates), we hope to increase the 5 man bot plays that you all love and at the same time, increase the damage which seems to have been creeping a bit on the low side."

l MrD l1 votes

i kinda believe they should rework minion dematerealizor and change infernal to be bonus damage to minions monsters etc to helkp wave clear.. to help defend vs sieges and to help siege

DeusVult1 votes

While damage is too high, removing infernal isnt the way to fix it. Damage should simply be lower across the board, and infernal should be a reason to try and fight the opponent team to keep them from increasing their damage, so that you can get the buff yourself.

Need Gold 4 Tent1 votes

Gah, screw the RNG. Make them all into elder dragons

specter4241 votes

I agree and I'd like to add that just because its removed doesn't mean it needs to be replaced.

Gramps691 votes

Or just revert dragon back to the way it was before, a chunk of gold for your team. No need to overcomplicate things with RNG dragon types crawling into the game. Delete Rift Herald and revert scuttles while you're at it rito

Cereal4201 votes

fuck that wtf

FakeGravity1 votes

i dont think there is much problem with dragons in general beside the fact that both infernal and mountain arent as much of a challenge, they should be stronger and difficult to kill, then make turrets not a joke like they are now, like make them really strong, the result being? no need for adc buffs since they will comeback since there actually is a late game again, also they are needed to take turrets in siege scenarios now that turrets can be defended. then all we need is for mages to actually be relevant? i guess as wave clear champions? lets remove shiv

Seenan1 votes

Maybe instead of Inferno, each X Dragon killed improves the regeneration and hp of towers? At max, hp regen is x5 (not in combat naturally; on during backdoor), hp gained is..let's say, +500 per dragon, so 1500 total? I dunno.

rayzo1 votes

Good idea

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