Uselessness
Ok so I'm doing this in an attempt to reach out to a developer, we need to band together and make this game more balanced cause it is far from balanced. The only time a tank is useful in this game is with strong passives or early to mid game after such tanks are completely useless trash that makes no sense. What's the point in say having malphite with nearly 600 armor full build being shredded by an adc with no pen just crit chance? Makes no sense at all cause based on riots coding nearly 250 armor is suppose to reduce 61-70% physical damage if someone has a base attack of 240 then that damage equals around to 168 damage a hit if it's all crit chance it'd be nearly 300 damage a hit if tanks around this point have anywhere between 3-4k hp that's only 10-13 hits then there's your skills which also do tons of damage which isnt even really considered into the equation of armor you can easily reach that conclusion by doing various tests on practice to see the damage difference or with a friend. But forget all that why is it armor is even viewed like that? Lets take a look at other games my personal favorite final fantasy all stats from final fantasy 7-10 max out at 255 if your characters hit a monster with 255 armor and you have no pen and only have an attack of say 60 then you do 1 damage just a flat out 1 insufficient stats in all games till league have always shown then came league where it makes even playing a tank useless. Further proof is when I said it'd take 10-13 hits to kill a tank let's see if it's like that you got all these gap closers kai sa lucian vayne tristana etc so running isn't an option your team isn't around all you can do is die because most tanks dont have gap closers and if they do not good enough to make it to the adcs so dying is the only option it takes maybe 3-3.5 secs for the adc to get that many attacks off with frame cancelling. We need a serious overhaul of this games coding to get it more balanced tanks are suppose to be front line fighters there not suppose to do bogus amounts of damage. A fair amount yes but tons no that's why theyre tanks they sacrifice their ability to fight for their ability to stay alive. Let's take a look at WOW or Final Fantasy Online or any other mmorpg out there if you have a raiding party of lets say 15 people 3 tanks the rest healers mages and damage dealers like assasins and marksmans how do you think those players would feel if the dungeon boss 3 shot all the tanks in 5 seconds and took out everyone else in a few more seconds since they have no one to soak up that damage? Season 5 was the closest thing to balanced this game has ever gotten not complete cause the juggernauts did too much damage but it was pretty damn close. Please for the love of god make it where tanks can actually do their job. Lastly FUCKING REMOVE GUINSOOS RAGEBLADE that dumb item does not need to be in this game anymore with nearly every single champ being super broken with it 90% of the time i refuse to use it cause it's so damn broken and doesnt make the game fun for anyone.