Draven Mini Rework Ideas.

TerraGodArc··1 votes·389 views

Hi Everyone,

I'm watching right now Arrow (OPT ADC) playing Draven on competitive play and it comes to my mind the outdated mechanics Draven has. As much as I like Draven the true is that a little rework could help him become viable in competitive play as well as make him a more interesting champ with a higher skill cap.

Passive League of Draven: This passive makes Draven a very snowbally champ but at the same time in a competitive game is so hard to take advantage of it. Maybe Riot can give him other ways to proc it. Or maybe just change it

First Q Spinning Axe:

Draven's identity drives around this so why not give him more gameplay around it. Maybe his q can stack when out of combat up to 2 axes and combine effects with other abilities like e or r. More ahead... Or maybe his axe can be picked from the ground by losing a adoration stack.

Blood Rush W:

This can stay as now or make this a passive that activates every time Draven catch an axe.

Stand Aside E:

This is where it gets spicy. Draven will throw, instead of a straight line, his axes in a different direction depending on the number of active axes. Something similar to Heimerdinger w. Maybe this will give him better team fight mechanics. Also, this can give him armor shredding.

Whirling Death R:

Ok... so Draven is supposed to be a master of the axes and an executioner. Almost an artist with axe but we all know that he doesn't necessarily feels like that ATM. Maybe this ability, like the new e I'm proposing, has to do with the number of axes you get to use in a fight. This will not only give Draven a higher skill cap but more coherence with his lore and kit. Another idea could be that you can move the axes after casting like SIon Ult.

Anyways let me know what you guys think about this. Sorry for my bad English ( not my primary language)

ADC Main S6 Diamond Lan Server

2 Comments

Baron Barian1 votes

He's high risk, high reward. He's fine as is, because if he doesn't have his risks, he shouldn't have him rewards.

TerraGodArc1 votes

To be honest he's not. He is a one-dimensional champ right now. Either you stomp or be completely useless. In low elo you can definitely be of use even behind because people aren't paying attention to that kinda stuff, even more, you can completely face roll any lane without much trouble. In hight elo it is a completely different monster, champs like Xayah, Varus, Ashe and almost all other adc will be relevant in team fights even from behind thanks to their utility. For champs like Draven, Vayne, Jinx and Twitch that relay on their damage is different. But in Draven's case he doesn't have true damage/Invisibility/CC like vayne, splash damage/ cc like Jinx or AoE Steroids/ Stealth like Twitch to say the least, he can't "safely scale" in high elo even when doing "good" in lane Draven has trouble passing the front line in team fights if he's on even terms with the rest. I understand the high risk/reward type of gameplay but that has nothing to do with the skill set of a champ. It is not like he passive will give him true damage or something like that, at best you can get 600g of extra gold after 15 min of stacking if lucky enough.

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