About them bruisers
Y'all ever gonna stop making bruisers too strong in general? I'm pretty tired of seeing the HP of a tank, the CC of a support, and the damage of a mage all in one ridiculous concept of a character. It's exhausting to play against, it's boring to play as, and it literally just doesn't make sense in terms of how many roles most of them fill at one time. Burst damage, CC, self-preservation, mobility, and then the itemization is constantly in their favor. And most of their items, or at least the necessary parts that give the spikes that they need (phage/sheen), synergize way too well with their kits. Y'all need to come up with a game that isn't League of Burst Damage™ and give us something the whole family can enjoy. Thanks!


