6.20 Kalista buffs patch?

nFToxiic··20 votes·5,058 views

Hi,

With worlds patch decided. Would it finally be possible to buff Kalista again? I know her passive is too strong for high elo but why do all players have to suffer from that? And its there are 6 lovely bans you can use to counter that ;D Unite with me and lets make Kalista great again! Atleast make her a bit stronger than she is currently. Tickling get boring after a few minutes. But in all seriousness. Arent you supposed to feel rewarded after putting so much time into learning and practising a champion with such difficulty? At the moment I feel like she is still bad after having so many games on her (I dont compare myself as someone who mastered Kalista) But this isnt an unpopulair opinion.

Ps. Im not a native english speaker no hate please ;3

36 Comments

Critmaster Garen9 votes

no.

buffing her is as terrible of an idea as buffing teemo. her kit is toxic.

she needs a rework. especially to her passive.

kallista is the answer to the question "how can we maximize the mobility creep in this game?"

plus, shes had the same issue as azir that no matter how much they nerfed her, she was op in higher divisions and pro play. if youd buff her now it would bring her right back to top teir pick.

nFToxiic2 votes

Atleast teemo doesnt tickle ;3

ErnieVerderrie3 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=v6rLjP7f,comment-id=0001,timestamp=2016-09-29T18:55:50.601+0000) plus, shes had the same issue as azir that no matter how much they nerfed her, she was op in higher divisions and pro play. if youd buff her now it would bring her right bck to top teir pick."

Thats basically what the 6 bans are for right?

Critmaster Garen5 votes

{quoted}

Thats basically what the 6 bans are for right?

no. thats not what theyre for.

what theyre ideally for is banning out champions that can mess with your teamcomp, not being forced to waste a ban on a broken champion.

Mimy1 votes

What's funny is Teemo has been receiving buffs... HA!

Critmaster Garen1 votes

{quoted}

What's funny is Teemo has been receiving buffs... HA!

which was a terrible idea.

Mimy1 votes

Its beautiful, and the salt it generates makes me happy <3

Rebonack5 votes

I could have sworn her main cause for brokeness in high level play is her ability to secure objectives with Rend. Put a damage limit on monsters and other parts of her kit could be improved.

Critmaster Garen5 votes

{quoted}

I could have sworn her main cause for brokeness in high level play is her ability to secure objectives with Rend. Put a damage limit on monsters and other parts of her kit could be improved.

its a mix of her passive and rend, and the utility her ult provides.

she has serious issues.

nFToxiic6 votes

This is actually a really good point which I didnt think of. Thanks ^^

Astôlfo4 votes

The bigger issue was her passive that let her kite the fuck out of anyone else in botlane as well as in general (except against assassins and certain other hypermobile champions), although her Rend on objectives was problematic as well.

Mimy1 votes

Tristana Super easy to learn to play...

I walked over every Kalista that came bot lane. and made them utterly useless for the entire game... And this was back in her hayday.

Things that are point click Annie

Without T3 boots her jumps are pretty pitiful... Should be able to land that bear if you do it just as she lands from her jump..

Teemo Another easy Point click and her AA are useless. Perhaps if they made it to where a missed AA didn't apply a spear to the target it would make teemo a very solid pick against her..

Rebonack1 votes

{quoted}

The bigger issue was her passive that let her kite the fuck out of anyone else in botlane as well as in general (except against assassins and certain other hypermobile champions), although her Rend on objectives was problematic as well.

The kiting is only a problem if you need to get close to her to deal damage or land skillshots, though. A kill-lane with early power (Annie + and any hard hitting ADC) seems like it would shut her down pretty hard. Obviously she would do better against melee supports and ADCs that rely on skillshots.

Kalista's passive is more of a problem later on in the game since anyone who is melee and not hyper-mobile has no way of dealing with her.

It Hertz When IP1 votes

Anyone using skillshots with a narrow hitbox basically couldn't hit her.

Rebonack1 votes

[{quoted}](name=Darien Juranas,realm=NA,application-id=3ErqAdtq,discussion-id=v6rLjP7f,comment-id=0002000200010000,timestamp=2016-09-29T21:42:46.909+0000)

Anyone using skillshots with a narrow hitbox basically couldn't hit her.

She was a really strong counter-pick in that regard. That and her ability to kite melee folks forever. I would go so far as to say that she's the hardest hard counter type champion Riot has ever made. That said, champs with reliable range damage just destroyed her. But banning out support Annie (or picking her) was all Kallista really needed to do to bounce about unopposed.

Riot could always buff champs with high reliable damage (Kog, Twitch, Vayne, Trist, ect) but I doubt that would make people happy, either.

Only Play Darius2 votes

That's only part of it, and it's frankly a strength i'm fine with. The reason she would dominate high-level play was because of her unmatched mobility, her passive IS the problem.

Sidestep1 votes

It was. Her sentinels gave free vision, rend was able to secure objectives (assuming decent stacks), and her ability to have a knock-up/save a support is a lot of utility for a marksman. People who say her hopping passive is why she was strong tend to be experienced players who lack the means of trying to counter-play.

Ez and ashe can both kite (although in a different form) probably just as well as kalista. Yet, you don't hear q.q about them as much.

Also, regardless of whether a champ is un-fun to play against or not, they should at least be viable. :/

Critmaster Garen5 votes

wtf is this thread upvoted? do people actually have such a short term memory, that they dont remember how broken she was when she was viable?

it wasnt an issue of overtuned numbers. her kit is busted. worse than even graves kit right now.

she needs to go back to the drawing board.

Mimy2 votes

Personally I'd do the same to the "Juggarnauts"

Slow moving war beasts my ASS item 3009 item 3742

Critmaster Garen3 votes

{quoted}

Personally I'd do the same to the "Juggarnauts"

Slow moving war beasts my ASS item 3009 item 3742

juggernauts with these items have the same weakness as without these items. theyre still kitable if you hit your shit.

dead mans speed boost falls off under cc.

and as opposed to kallista, theyve actually seen a balaced state at one time in their existence.

Mimy2 votes

Still braindead if you ask me... You ain't changing my mind on that.

I never saw kalista as oppressive.. and I was there the weeks after her release..

Even when people learned how to work her I walked all over them by playing a yordle. Tristana I think I also remember her being played in pro play and getting walked over by tristana.

Critmaster Garen2 votes

{quoted}

Still braindead if you ask me... You ain't changing my mind on that.

I never saw kalista as oppressive.. and I was there the weeks after her release..

Even when people learned how to work her I walked all over them by playing a yordle. Tristana I think I also remember her being played in pro play and getting walked over by tristana.

you may have not see her as opressive, but she was. and she got nuked into the ground for it on purpose. rightfully so.

her kit right now, can not be buffed without at least creating another round of pick or ban for her. she needs a rework.

Keevalroy1 votes

Love that the mindless sheep are downvoting this on the principal that it was already downvoted without taking the time to read it. You're right, Kalista needs a full-scale rework, and anyone who played before season 6 would know that painfully well.

Veltox5 votes

Don't even think about making that mess viable again.

  1. That passive is simply way to good and free.
  2. She got flying vision wards.
  3. YOU try to steal anything with her at said objective when she can just rend to secure it.
  4. That ult is ridiculous if you use it well.
Very Hard Engage3 votes

#bring back t3 boots

boom, fixed.

ForgiveColour3 votes

I know her passive is too strong for high elo but why do all players have to suffer from that?

So bascially you told yourself to git gud in your own post so why are you asking buff to this cancerous champion

nFToxiic4 votes

Yep but why cant a goldie Kalista main like me and many others have fun with her ? :3 Atleast give her some of that rework Sauce

Critmaster Garen4 votes

{quoted}

Yep but why cant a goldie Kalista main like me and many others have fun with her ? :3 Atleast give her some of that rework Sauce

kallista had her time in the spotlight.

there are people who are waiting longer to get reworks or changes to their champions than kallista even exists.

right now riots priority is on warwick and galio. a champion that no one has even seen for years. then is urgots turn.

Bootleg Gay3 votes

I honestly think a small increase to her attack range would do the trick.

hOrnn3 votes

pls god no

Mimy2 votes

If her Ult Stasis lasted for a second longer, she would be able to double teleport like she used to be able to.

This was a nerf given to her when teleport was considered too strong, they nerfed its channel time, and with the nerfed Kalista.

#The buff I ask for..

R: Fates Call.

Ally is pulled into Stasis for 4 -> 5 Seconds.

nFToxiic2 votes

Sounds cool, but who uses TP on Kalista anyways O.o

Mimy1 votes

I did o3o It made some really interesting ganks especially if my friend went TahmKench

Synnx72 votes

Ive always found kalista to be useless. Her AA is so clunky. Oh well, i dont play adc tho. EVER. fuck that

Vallalan2 votes

she will need a rework before they can buff. hell she is still viable in the right hands competitively. thats how good she was. stixxay played her in lcs and did pretty well with her, although they still lost because they couldnt close out fast enough.

if she is still playable (although not a strong pick) in competitive any buffs will make her pick or ban again.

forgiven himself said it, as long as her passive remains the way it is she will be op. I also feel her ult is a big part of why she is busted in competitive.

it's a shame too, because the design is amazing. the ult is super fun to use and is a really unique thematic that fits Kalista. it just feels bad ass to ult as Kalista and hear the sound and hearing her say "to our side". I think they could find a way to balance her and keep the ult the same, but the passive definitely needs changing.

maybe she can have windows where she can hop. like she builds up vengeance up to a 100 and can then passively hop, but can't just do it without having been in combat for awhile. this would make her mobile in team fights, but not just randomly be able to kite you into oblivion if she is caught out.

Keevalroy1 votes

That mistake needs a rework before anything even remotely resembling a buff happens to that god-awful kit.

More from Gameplay