More Balanced LP deductions for ranked.

Wakaipanda··1 votes·319 views

I have a couple of idea's for how losing LP can be balanced better. In situations where you're winning lane well but your mid laner decided that since he's already 0-3 at 4min and hasn't been ganked yet he's going to int which ends up costing you the game since now the enemy team is fed and roaming to capitalize on their lead and the game is basically done. Here's what I believe can happen to help in situations like this.

1: The Inting or past remake afk player losses double LP for that game. 2: The poor saps who were trying their best even with this player lose half LP. 3: This LP loss prevention would not go into effect on duo's (Since it's easy to abuse) 4: In the situation where this happens in Promo's the victim gets 1 retry.

Alternative option: Understanding that the reports might take sometime to get through maybe after the inter/afk was punished all teammates were refunded a portion of lost LP.

In my opinion the 1 free win after getting demoted just isnt enough for some players whom just have bad luck or play roles that cant solo carry a game.

Thank You.

7 Comments

scribbles7822 votes

The thing I've been thinking for a while is that your LP loss/gain should be determined by your grade. For example, if you go 1/12/3 in a game and get a D-, and win, you will win very little LP, vice versa if you lose. And if you go 20/2/14 in a game and get an S+ and you win, you'd gain a shit ton of LP, but lose very little if you lose.

I think this would be pretty damn helpful in Solo Queue determining individual skill just a bit more.

Wakaipanda1 votes

I like this as well. For example I did a ranked game on my smurf and went 17-3-9 with first blood and we still lost due to bot lane being 2-18-4 I wasnt able to carry and I got an S+ but still got demoted. I think this would be a great system as well.

scribbles7821 votes

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I like this as well. For example I did a ranked game on my smurf and went 17-3-9 with first blood and we still lost due to bot lane being 2-18-4 I wasnt able to carry and I got an S+ but still got demoted. I think this would be a great system as well.

Yeah, I went Kled the other day and went 12/4/7 and lost because my team was a literal tilt-fest. Feelsfresco

Unker1392 votes

Does that mean I can steal kills to boost my LP?

Wakaipanda1 votes

No no, just going over some idea's to help with the unbalanced loss of LP when you cant help but lose due to teammates.

Deathbypie1 votes

But kda isn't the most important thing by far, and this system would suggest to people that it is. Running around the jungle farming kills isn't really contributing to a win.

Something like: dying for a tower is better than walking into the enemy jungle and dying for 2 kills. Or even not dying for 2 kills and getting nothing.

Wakaipanda1 votes

This is true and that is why your grade is also graded by objectives and cs aswell. I've had games where i have low kills average or even high deaths but take most objectives and have a lot of cs and get A's and B's.

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