Azir Range Decrease but not Xerath
I would like to ask why Riot thought they needed to decrease Azir's range, he wasn't broken and no one was complaining yet Riot still decided to rip away the one thing that made his kit fun, his range which supplied tons of outplay potential and fun. So I could understand decreasing his range if there were no other champions that could match it, but there is Xerath who is a far more popular champ with a far larger range. I would appreciate any input on the topic just to help get and idea as to why this was done.