Kindred advice

UnknownSinchi··1 votes·1,551 views

Hey, guys just wanted to see if the community has any kindred players with advice on how to play her correctly. Thanks.

3 Comments

ADC Yuumi1 votes

Two words:

#Fleet Footwork

majorminer081 votes

General Tips: -You need to know how to kite otherwise you're doomed to fail on kindred. The biggest tip I could give is to hotkey the Attack Move command if you haven't already and get used to using that to attack instead of right clicking. I did it 2 years ago and it was very uncomfortable and confusing to do when you start out but keep at it and it will become second nature in no time. If you have a mouse with a MB4 and MB5 assign it to one of those and it's so much easier.

-Positioning your W is very important. W is Kindred's most important ability. Without it you can't fight 1v1 unless you're really fed. Before you start a fight try and place your W to suit the current situation. Don't just slap it down without thinking. You're going to find that you're pushed out of the range if you don't think about where to use it. If you're ahead and can kill the enemy jungler place the W so that it will go the way your enemy will try to escape. And if you're trying to kite and get away place it as far behind you on the route you plan to escape through. This will give you a lot more room to hop around in and kite without losing your W.

-Walls are your best friend. Placing your W so that a wall is right in the center of the zone makes kiting a lot easier. If you're going up against Melee champs (And currently there's a lot in the jg) you can use walls to your advantage.

-Don't always save your E for the execute. Honestly the execute on your E will rarely ever proc and if it does they were most likely going to die anyways. You should mostly use your E at the beginning of the ganks for the slow. Try to save your E against melee 1v1 for when they get too close. The slow will give you more time to kite. The bonus damage it gives when combined with Press the Attack is a hefty burst and enemies usually don't expect it.

-Get good at timing your passive. Get the feel of your passive timer and how long it takes to activate on an enemy. Knowing when to mark an enemy your about to gank so that the mark activated just as they die is a very important thing to master. Marks are kindred's main source of damage so you need to get good with knowing when to mark.

-Vision is essential. As a champion who requires jungle invades constantly you need to know where the enemy jg is all the time. You don't want to be caught out at half health trying to get a mark. ALWAYS BUY A CONTROL WARD when you back. If you have the gold for one after items get one. Always keep an eye and estimate where the enemy jungler is. Time when the enemy took their buffs and look at lanes to see if they have any sort of ganking opportunites. If you're a good jungler already you'll already have the knowledge of this.

-Lamb's Respite timing can win you fights against enemies you wouldn't be able to otherwise. Fighting against heavy damage junglers (Graves, Kha, Rengar) usually spells the death of you if they play their cards right. They all have gap closers to make your kiting null and void and have high damage to boot. Getting good at timbing your R so that you Q out of it just as it ends and still get the heal is really important to get the hang of. Make sure you don't get caught not having your Q up when the timer runs out. You will most likely die if you don't have Q when it runs out.

Beginning of the game: -I'm guessing you know the basics to leveling on Kindred (Level 1 put point into W then Q then E then max Q) and her masteries. Like Mega Audinoz mentioned Fleet Footwork is a viable option on Kindred but for me personally Press the Attack ( gonna shorten it to PTA from now on) is the best option. Depending on your opponent you either want to go Hunters Machete with 3x pots or Hunters Machete and Refill Pot. If you're not comfortable with kiting with kindred just go the pots. But if you're comfortable playing her and you can 1v1 the enemy JG go refill. Refill is such a cost effective item. You can use the gold you would save from buying pots to buy control wards! (wink wink nudge nudge).

-Place your mark at the beginning on the game on the enemy JG for if they try to contest scuttle for your mark. Honestly it's a bit funky at the beginning of the game because it's a role of the die if your mark lands on bot side Scuttle for you to quickly take. People always underestimate Kindred's damage at level 3. PTA combined with your E does surprising burst damage. You can hold your own against most junglers pre 6. If you know how to kite properly and to use your Q to dodge skillshots, like Lee's Q, you can fight the enemy jg 1v1 to contest your scuttle mark if they try to steal it.

-One your first back always buy boots. MS is your best friend on kindred. Buy boots and a control ward on your first back so you can try and get your next mark from the enemy JG.

Mid/End Game: Your rold come mid and end game is the same as a traditional ADC. Stay away from the big baddies and from the big cc and kite and do damage. Lamb's Respite is a game changer. If you and your team gets caught out this ability can single handedly turn the fight around.

Matchups:

-Strong against: Kayn, J4, Amumu, Nunu, Zac, Gragas

-Weak against: Udyr, Kha, Rengar, Elise (pre 6), Hecarim

Anyone else not mentioned you go even against. Play your cards right and you can win the matchup.

I hope this helps a bit. These are the main things I learned while playing Kindred. She's my favorite jungler to play and her recent buffs were a massive help. Good luck learning her ^^[slayer-jinx-wink]

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