How to make TP a healthier choice for top lane.

BridgeNewb·2/1/2020, 5:27:15 PM·1 votes·2,089 views

Concept: Increase the TP cooldown BUT when you are >6 Teemos from a ally(/allied turret?) the CD burn-up rate is 1.5x.

Clearly these #s are just a rough idea, but I think this can help top laners feel less like they are on an island and become more involved on the map. Obviously there are drawbacks like the difficulty of tracking TP CDs, and a benefit to lane bullies if turret is included.

Thoughts?

4 Comments

Zero Skill Tank2/1/2020, 7:04:32 PM2 votes

No not really.

If you don't put condition to be away from ally turret, you are not stopping mid from using it (and midlaners using it too often was the reason for nerfs really).

And if you put this condition, you are just making the toplane extremely snowbally (because the dude that pressures with lane prio also gets shorter CD).

2gudaiya2/1/2020, 5:32:33 PM1 votes

remove TP.

FSRER2/1/2020, 6:11:53 PM1 votes

Or, you know, revert the nerf?

Lorenz Hellman2/1/2020, 6:17:08 PM1 votes

revert the nerf sounds good. its really lame.