Stop making champs like Zed.
Press button become safe.
What was the counterplay vs Veigar argument they had?
Press button become safe.
What was the counterplay vs Veigar argument they had?
Zed was trash tier until season 5.
The mana regen nerfs were what made him suddenly viable. Nerfs to mana regen are the reason manaless mid's like
got out of control real fast (at least they nerfed akali).
Suddenly Zed was no longer vulnerable to getting poked to death during the laning phase (believe it or not he was originally conceived to be a jungler).
Suddenly Katarina, who is known for one of the weakest early games in the League, was actually able to outperfom and outspam mana users early game, essentially turning her main weakness into an actual advantage.
No one was crying about these three champions during season 4. However, Riot reduced base mana regen, nerfed blue buff, screwed up mana regen itemization for mages, and made mana regen impossible to itemize for anyone else. During season 4 I would consistently see people pick
, now I can't remember the last time I have seen any of these guys, reason being it's impossible to survive laning phase against manaless mids these days.
Unfortunately Riot has made it clear that fixing the problems mages have against manaless assassins is the last of their worries, right now they are focused mainly on the jungle.
While I agree with you, the snarky commentary stopped being funny in S4. :(
i agree we need more hard to play and risky champ like riven and renekton
Press button become safe.
Because escapes have clearly never existed in League of Legends.
You do Realize this is a knifes edge were talking about. Last season, their were complaints about mana users not being gated enough. That one item fixed all mana problems, grail.
The thing is, with MP5 turning into %MP regen, we should look more at the champions who are hit hardest by the regen nerfs. (notable siege mages, like Ziggs maybe? perhaps lux?) We can increase their base mana Regen if they are too gated in the early stages of the game.