Aatrox Idea : Evolve all of his abilities for the duration of his ultimate.

Sensei·9/28/2016, 9:43:53 PM·4 votes·503 views

(R) Massacre : Aatrox evolves and draws in the blood of his foes, damaging all nearby enemy champions around him and gaining increased Attack Speed and bonus Attack Range for a short duration.

Aatrox draws in the blood of his foes, dealing 200/300/400 (+100% Ability Power) magic damage to nearby enemy champions. Massacre fills Aatrox's Blood Well by 20% for each champion hit and grants him 40/50/60% attack speed and 175 attack range for 12 seconds.

Range: 550

(Nothing changed from his current ultimate, except he evolves.)


(Q) Dark Flight (Evolution) :

Cost: 5% of current Health Range: 750

(3) Charges - 4 second cooldown per charge.

Aatrox takes flight dashing through targets, crippling the targets and slowing them for 10%/20%/30% of their movement speed for 1/2/3 seconds rapidly decaying when it is applied. Dealing 70/80/90 Attack damage per cast. (+??% bonus attack damage)

( The dash would work like lucians dash(but aatrox would fly instead of dash) except it can pass through enemies, so it would be a skill shot sort of. )


(W) Blood Thirst / Blood Price (Evolution)

Cost: No Cost Range: 1

(Toggle off) Blood Thirst : Increases the duration of his evolution by 1 second per attack. (with normal passive continuing to heal him every 3 autos)

(Toggle on) Blood Price : Decreases the duration of his ultimate by 1 second. Every auto attack, Aatrox deals 60/95/130/165/200 (+100% bonus Attack Damage) bonus physical damage and loses Health.

( Couldn't really think of much here )


(E) Blades of Torment (Evolution)

Cost: 10% of current Health Range: 1000

Aatrox unleashes the power of his blade, dealing damage to enemies hit and slowing them.

Aatrox unleashes the power of his blade, dealing 75/110/145/180/215 (+60% Ability Power) (+60% bonus Attack Damage) Magic Damage to enemies hit and slowing them by 40% for 1.75/2/2.25/2.5/2.75 seconds.

New : Aatrox gains 5%/10%/15% movement speed while moving torwards enemies who were struck by Blades of Torment.

( Yes, I posted this on reddit under the username TLA_TNUOCCA )

1 Comments

DunkinNoobs9/29/2016, 2:53:00 AM1 votes

I don't know about the idea as a whole, but that E change should be implemented immediately, for all the time. His E is really not sufficient for sticking to enemies in the modern era and that extra MS would do absolute wonders for him.