Keybinding Suggestion: MoveOnlyClick
From the configuration files we have:
evtPlayerMoveClick=[Button 3] evtPlayerAttackMoveClick=[Button 1] evtPlayerAttackOnlyClick=[<Unbound>] evtChampionOnly=[k]
Click commands activate on button press and don't require a followup targeting left click evtPlayerMoveClick is your standard right click with the host of things you can do with that evtPlayerAttackMoveClick was covered more in depth in posts a while back evtPlayerAttackOnlyClick only attacks targets at the location, not moving like a typical right-click
The problem is that you can right click random objects like jungle monsters (running towards a wall in the jungle while trying to jump over it), wards (running into a bush), or even regular minions or champions in unhelpful spots. You can hold down the "target champions only" button to fix 90% of the problems, but that also disables effective use of attack move (on cursor).
Here's a pretty ancient video from a former pro talking about the difficulty of misclicking on jungle camps to get near a wall. That functionality is still the same.
A keybinding that would only move your character, not attacking anything at that location, would be very useful.