Preseason going the wrong direction?
is it just me or does this preseason feel like the game is going in the wrong direction? I feel like this game went from being a competition game into more like a casual arcade game. the dragon changes feel awful to someone into competition and hurt other aspects of the game. i feel like team comps are going to seriously suffer. before you could offset some of the gold by getting a tower while the other team got dragon. now that it is a buff you cannot offset it with anything. so the strong split pushing teams will disappear for strong team fighting teams. also there is no coming back from a snowballing team thats going to have control of the dragons.
the lack of counter items. there is 2 big mr items and there needs to be more. the spirit visage is a good item but doesnt really work for a lot of champions. since they took away force of nature i feel this area has seriously suffered. no ad items with grievous wounds. there was only one in the executioners calling but the item was removed. this makes champs like warwick and aatrox extremely strong because you cannot stop their healing without ignite or a select few champions, and none of these champions are really played in the lane that these champs are played in.
nerfing strong champs because of added items is crazy. the one that comes to mind is warwick. at the start of preseason he was god tier for the simple reason that they added a jungle item that gave on hit damage instantly after buying it. so instead of fixing that they took 100 damage off his ultimate. where was the logic in that. he is still strong when he is in the jungle, but hes worthless for people that have played since season one that still like him in top lane from time to time. its not the champ that needed to be nerfed it was the item added.
im not sure i just feel like this game is going away from a true competition game and learning towards a more social arcade game.