Wrong Runes AGAIN!!! :'( - League of Legends Auto Rune select

Étinn··1 votes·1,574 views

Hey, isn't it about time League of Legends has dynamic Rune select for champions.

Example when I select Warwick Warwick I get the page I usually use with Warwick Warwick and when I go support Sona Sona , I get the page I usually use with support Sona Sona .

Its a simple concept. I don't get why this is in the game yet. You could just have a checkbox next to the runes in champ select to have this enabled.

Help me get this into reality! Contact your League of Legends representative today! [slayer-jinx-wink]

And most importantly remember this post every time you go into game with wrong runes!

I might just share this on reddit to get some attention. I wouldn't mind if you'd do the same. Remember every game is around an hour, and every game with the wrong runes is a hour wasted of your life. :'( Amumu

6 Comments

Zlera1 votes

Well, firstly, games are maybe 30 - 45 minutes, but they barely get to be that long, secondly, some matchups require vastly different rune pages. Fiora, for example, against a renakton, grasp is needed, but against someone like darius, conqueror can be needed, and even then, every game could require a few minor edits to your rune page. You shouldnt be going in with the same page every game, thats how you get countered. :P

Étinn1 votes

Thanks for the reply homeboy!

If you watch the clock the game is usally around 1 hour accounting for matchmaking, loading screen, the game, the things you do after that and till you get into the next game. :)

Not that it matters ^^

But yeah, you are right, you might make changes to your rune page against certain lane match ups. But that's not enough to shoot down this idea. I believe that the client should be able to recognize if you are using the wrong page for the champion you selected to your liking. You could even make it that smart that it auto fills your rune page by accounting for your matchup. But that might just be overkill.

In reality, its just simple, what we want. Is to never ever play a game again with the wrong runes and It is annoying that it happens sometimes. Probably wasted a 100 hours of my life with the wrong runes.

You could say I am just an idiot for forgetting my rune page. Multi tasking before the game, getting coffee or something to drink while I play or going to the toilet. But that wouldn't even change the fact that when you play you are just 1/5 of your team, that could fvck up the game with the wrong runes. :)

Thanks for your concern. This reply was totally an overkill. See you on summoners rift summoner ;) ;p

Zlera1 votes

But even still, doing something like this can backfire! If you end up taking the wrong runes one game, the system will force you to take the wrong runes, or what if the system malfunctions and instead makes you take one of the base rune pages, and part of this game is figuring out what runes to take, having pre-made pages, as useful as they seem, can back fire! Its still an alright idea none the less, but there are already application that do this as well, sadly, I am against letting systems choose runes for you, since it takes the most popular rune page and goes with that, thus making a meta, but thats my view on it. [slayer-jinx-wink]

Étinn1 votes

It is possible to engineer it in a way that those things wouldn't be an issue. You are a smart boy, I think you could come up with some. ;)

Poat is High1 votes

This sounds like a nightmare to develop.

Just use an app like blitz or something that handles this for you

Étinn1 votes

Thanks for pointing me in the right direction! Just downloaded it.

But I still think apps like this just point at the weak points of league of legend developments.

"This sounds like a nightmare to develop." I am not a great developer myself. But do you really think so? xD, its just like making an auto correct engine like on Android for league of legends the concepts and codes all exist. Just need to be implemented.

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