Rek'Sai Tremor Sense adjustment

Neghir··8 votes·1,526 views

Hi all,

I was surprised about the recent modifications brought to Rek'Sai on the PBE. I do not play her a lot (practically no more at all), but I loved her so much at her release, and the Tremor Sense was what I preferred.

I do not pretend this skill is not too strong today, but the nerf she got does not seem appropriate to me. The willingness that Riot expressed on that point (make the sonar more situational) is absolutely not achieved with that modification after me : reduce the detection frequency just makes the skill weaker in all circumstances (and even more than acceptable in very short distance). There is no more possibility to follow the target moves (that is probably exactly what Riot wants, especially when the target is not close), but it is neither possible to "see" what the target do when it is right front of the huntress !

I do not comment all that points just to criticize, but to suggest another way to balance the Tremor Sense : Why not adjust the detections frequency as a function of the distance to the target ? Thereby, the sonar could be very effective in the closest area (maybe reach 0.5 sec below 200 units of distance ?) and far longer when the distance grown up (to the 1.5 sec proposed on the PBE or even more to the max range).

Some people argued me clarity issue cause of desynchronization of detections, but such a thing could only appear when 2 targets are distant from each other, so that is not a real problem (same confusions risk than now).

This idea sounds like a good compromise to me, and above all logic, as much in the use (normal to be really efficient to detect an enemy in a short distance, and weaker when this enemy is far away) as in the coherence to the champion (an extremely dangerous beast when close to her). Globally this would stay a nerf, but with a real situational adjustment that will force Rek'Sai and enemies to play with and consider where the huntress is not a threat and where starts the danger...

With the hope that Riot will like the idea

9 Comments

EchoezOfRain4 votes

Personally, after this nerf, I think I'm gonna stop playing Rek until they buff her up a bit. She's already been nerfed quite a bit, and even turned into a Knockup-bot, but this one change is the final straw for me. Her damage is gone, and now she's losing utility as well...the one utility that made her Rek'sai

DorkunedAuras1 votes

Same. I have 260k mastery in Rek'Sai but after this, she does NOTHING. At this point, Riot will have removed Rek'Sai.

DREADN0UGHT4 votes

First they gut my Kindred. And I watched them do it without flinching.

And now they give my RekSai the nerf bat... When does it stop? When do I get to main a champ without getting it ruined 2 patches later..?

Neghir1 votes

I totally agree...

I'm a Kindred main and I'm afraid when I see what she became after the last patch...

From above 55% winrate, she fall down to 48%. And I'm pretty sure the same thing is gona happend to Rek'Sai :'(

DREADN0UGHT1 votes

Rek'sai is already pretty weak in low elo, because people don't know how to use her properly, specially her ult. But in Master/Challenger Elo she is one of the most dominant jungle champs. And that is why she is being nerfed.

I don't think the nerf is THAT bad, I'm only hoping that its not going to be a trend like it was for Kindred on the last... what, 4 patches?

I have about 110 Ranked games this season on Kindred, I smashed my way to Plat with her, but now I can barely even THINK of picking her up because of how weak her early game has become.

Anyway, lets just wait and see.

Spoofghoul2 votes

yes i agree reksai doesnt need tremor sense he needs tumor sense

tumor sense gives permanent vision of any Fizz Yasuo Caitlyn Ekko Zyra in the game for everyone also applies to teammates

Cedsi562 votes

Rek sai is a female

yes i agree reksai doesnt need tremor sense She needs tumor sense

SaltyKracka1 votes

Frankly, this is aimed at the competitive scene, where they tend to use TS a lot more often.

TheSingularity1 votes

Her passive won't be worth squat if this change goes through. The delays will make it impossible to chase with, impossible to read what enemies are doing and above all else, how the hell is a rek sai meant to land a Q with a 1.5 second gap in which the enemy could move anywhere? That passive, along with her sounds and sub terranian themed kit are what make rek'sai, well rek'sai. If this goes through, she'll just be the new skarner, a champion that had promise with a sh*t passive and shattered identity. Riot has only ever nerfed this champion after her release, nothing more, nothing constructive. Just band aids in the form of nerfs. Turning this so called hunter (a fighter originally) into this silly tank who's only job is to burrow and observe with an occasional dive through in here and there.

REK'SAI, IS NOT A TANK. THAT ISN'T HER IDEAL FANTASY. What? is naut, sej or amumu a hunter? nope. Rek'sai was meant to be a hunter, she has her own video depicting her as one. So why on earth is she living this silly tank fantasy?

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