Issues With The New Jungle (A Documentary)
I lied about the documentary.
It seems to be a common discussion among Jungle mains that the Jungle doesn't feel quite right. Strategic Diversity actually has fallen, opposite to what Riot has attempted to do. It has become a very sustain dominated Jungle, where anyone who has free sustain (Xin Zhao
, Warwick
, Fiddlesticks
) or anyone who is very Tanky (J4
, Lee Sin
) can strive, whereas any Assassin or low-sustain like Junglers have fallen behind (Kha'Zix
, Hec
, Mundo
, Shyvana
, Evelynn
, Nocturne
). To mention, it's nearly impossible to Jungle on non-traditional Junglers like Mordekaiser
, Shen
, Teemo
, Singed
etc.. (I don't even want to mention Marksmen). I can throw out a lot of champion names, but since this topic is so wildly discussed I don't feel like it's necessary.
A common problem with the Jungle is the monsters hit VERY hard in the early game (Tones down naturally because of damage/tankiness and other factors), but the gold income is usually behind a laner who is managing a moderately high CS. I think camps should hit a little less hard, little more quickly, even out the health a little more, and even out the damage between all the monsters at the camp. This would allow the Jungler to take less damage overall, especially after killing one. For example Blue buff starts at 2000 HP while the two little guys start at 400, which needless to say, is a huge difference.
Some champions would appreciate if they would move more easily between the monsters themselves. You should be able to walk through these monsters, if you have a machete
(and upgrades). I think this is incredibly valuable for some Junglers that really need an edge. They should also surround you, instead of clumping in oddly. If you want them to clump like that, you should need to back up, but initially they should surround more. It would make sense, seeing how Wolves like to attack in a circle like pattern. Champions that could benefit from this type of movement are Zac
(being able to pick up clumps MUCH easier) and Kha'Zix
(being able to isolate a little easier) for example.
If you're leaning into the fact that Junglers get more gold then laners for clears, why not just remove the fact that laners get Gold from their own Jungle and only the enemies? There's actually nothing worse then trying to farm up, and having a team mate clear your Jungle camp when you are A) Trying to get gold and B) Stacking an item.
Spawn times need to be decreased as time goes on, lanes get more cannons later on, I don't see why the Jungle needs to fall out. This also allows fast clearer Junglers to do what they do best, if they decide to go that route. If I'm playing Udyr
, and I want to play Farming Simulator 2015 I shouldn't need to go into the enemy jungle or wait 40 seconds. I should NOT have to go in the Enemy Jung in order to farm. If you didn't go with my other suggestion of eliminating gold from the team's friendly Jungle without Machete
, it would allow more late game gold for the team, thus progressing the game farther, or even allowing a come back through Jungle farming tactics.
Now to express the philosophy of the Jungle role of this season but starting with last season first. Last season Jungle had a more influence on the game early, mid and late. Junglers with fast clear were often more dominate because of the early game pressure, and that was an issue, I don't disregard that, but even odd-ball champions could Jungle more effectively. Jungle diversity has fallen, and that's a fact, and that develops a long term cancer for the game itself. We already seen this problem with Warwick, and this will happen again. When things are extremely difficult to reach a goal, often the best of the best is highlighted and oversaturated. While Warwick had a problem with his overly strong sustain and on-hit effects, he almost single handedly broke the game, and it did not take long for players to recognize this. It won't be long before people learn that Xin-Zhao, or Fiddlesticks are just too good at what they do and only play them.
I feel like I should add a lot of Pro players are not enjoying the new Jungle, a notable person is TheOddOne. He has expressed his disappointment and confusion with the new Jungle numerous times, explaining that the new Jungle kind of forces you to take the back seat and be pre-6 pressure and support late game.
Upvote it and comment please, I'll continue to improve on the ideas or add more if anyone has suggestions.
has INSANE jungle clear with his built in stun and shield.