increase his box's hp and fear power with skill level and remove the AP scaling. makes shaco on hit crit and deal magical damage from attack damage scaling and critical chance scaling instead of mixed damage scaling. Make the clone have flat scaling based on ability level and increase magic penetration and lethality. upon clone spawn shaco and his clone get an attack speed surge for a few seconds and it is extended by hitting champions or epic monsters with basic attacks. change his passive to make his auto attacks slow the opponent based on critical percent chance and when landing a critical from behind the target player bleeds for an increased percent of the damage dealt over 3 seconds and apply the exposed debuff. make the throwing knife apply basic attack modifiers and reset on champion kill. make Q's teleport range scale with level and the invisibility duration static. Give invisible shaco movement speed and tenacity until revealed.
then just put on ratios that gate power.