LP Distribution Needs Changed.
The Elo ranking system in this game is a joke. Regardless of individual performance, team cooperation, or even how BAD someone does, distribution of LP is based simply upon WIN or LOSS. I'm tired of seeing people, NOT necessarily myself, doing great! They do everything they should, they win their lane, they cooperate, and, BECAUSE OF THE LOSS, they lose LP. This should not be how it works. One should NOT be able to simply, do well for four games in a row, only win the first one, and, because their team lost as a whole, be down to 0 LP. I understand that it would be hard to make a different way to do it, meaning that IMPLEMENTING the new change would be hard. The way you would do it COULD be pretty simple. Ratio of K/D/S and CS. Kills around towers could be implemented in part of the rating of jungl-no ANYONE. However i'm not going to go further, it's not my job. I'm just sick and tired of this low elo hell that everyone knows and despises. This topic may have been made before. But regardless, that's why it's a "Community." If it's brought up more than a few times it should be looked at. And I'd like to know, regardless if Riot does decide to check it out or not, what they're doing, or what they're not doing about it and why. Love you Riot! That is all.