Galio Rework: Galio needs some Love
This guy right here needs a rework and before Riot makes another champion, they need to make him better. They did a great job with Poppy and Shen is undetermined at the moment but I know he also shows potential. Now here are my ideas for Galio. I believe that he should become more of a support kind of champion and not a mid because there are less supports than any other role in the game accept maybe adc, depending on how viable you want your support to be and if you include kill lanes. This guy has a lot of people who want him to stay a mid, but if we keep him similar to what he is now and don't just make an entirely new champion he fits best in the support role, sorry to everyone this may disappoint.
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His passive should be a Locket of the Iron Solari passive but slightly different. With the rising importance of the adc and more assassin oriented junglers and no longer tanks, I believe the passive should be giving an armor aura to his allies with the percentage of armor based on your MR (not just bonus MR) ** 10%/12.5%/15% of his MR at levels 1/6/11 **. This passive is also applied to him and is an aura for the whole team. I believe that this would be a great addition to the game and make for a heavy teamfight team and not necessarily early game based, which is what the game is focusing on right now. A good teamfight should be able to swing games and this passive will make a behind team a little less behind as well as give an ahead team an easier time to snowball. I also want to base it on his MR because that way he still prioritizes MR in his build so he still feels like galio.
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His Q should be a longer range but less damage skillshot similar to his old one, similar slow, that also** lowers MR and armor (-10/12.5/15/17.5/20 Armor/MR) if hit in the center of the circle** and just do damage and slow if it hits the outer. This will allow for good harass in lane, but only allow for massive amounts of damage if you are skilled at landing skillshots, similar to how you reward the Donger or Aatrox for hitting the center of their skillshot. Also make it have a lower mana cost in the early game because as a support he can't prioritize mana Regen items like athene's which means mana will be an issue. Mana is 50/55/60/65/70. 50/100/150/200/250 (+70% ap) Slow being 25%/30%/35%/40%/45% Cooldown 6 seconds
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Next is his w which should stay basically the same accept perhaps it should give a slight shield as a bonus if given to an ally and no shield if used on himself. (Shield being extra health, not the armor and MR shield) **The shield should have the stats of 40/80/120/160/200 (+25% ap)**when placed on an ally and no shield if placed on self as I already said. Lastly, perhaps give it a movement speed buff on activation when moving in the same direction as galio so you keep part of the E, which I want to totally change. Movement speed buff 20%/24%/28%/32%/36% Mana cost 50 , Cooldown 14/13/12/11/10, and same heal and heal scaling
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His E should be a gap closer that is a targeted ability. However, it needs time to select the target. That is right, it is like Kindred's target and kinda like garen's as well. You chose a target that you would like to jump to and they get a mark above their head after 2.5 seconds, the mark is way for the enemy team to plan for your approach. After the 2.5 seconds you can e to the target whenever you want as long as the target is in range. Also, the gap closer isn't instant, it is similar to Wukong's to where he kinda just flies at the targeted enemy. doing some aoe damage but mainly doing damage to the target, kinda like a tiamat active that does less damage the further away. It also provides a minor slow to help stick to the target. It can also be stopped by a thresh flay, Anivia or Trundle terrain, any well timed cc, or a death. Damage should be 70/100/130/160/190 (+25% ap)(+25% bonus armor)(+25% bonus MR) Mana is 60/70/80/90/100 Cooldown 10/9.5/9/8.5/8 with a mark charge time of a flat 2.5 seconds, Slow 20%
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Lastly his ult should stay the same ACCEPT FOR ONE MAJOR THING. GALIO SHOULD NOT BE ABLE TO HAVE HIS ULT CANCELED BY CC IN HIS ULT. It is a great teamfight ability that was really his only strong suit to begin with accept for his w. However, Riot did completely change poppy's ult so if people do believe it needs changing then here is my idea ( again I want it to stay the same). Basically, it will be an animation where he flaps his wings and knocks people back a little bit in a decently large cone, like Miss Fortunes but shorter and wider. The cone hitbox stays out for an extra 5 seconds as a huge gust of wind and slows enemies that try to walk through it. Basically it is like an azir ult but bigger and with a slightly different effect. (Same scaling as before preferred if kept the same, if changed damage becomes 250/350/450 but without the amplification due to damage taken and the slow should be 30%/40%/50%) Mana remains the same. Cooldown 150/125/100
Those are my ideas, I don't really care what you people think I just want the whole galio remake idea to be put out there. I mean all these champs are getting reworks but not one of the most underplayed champion in the entire game.