Twitch stealth change thoughts?

Crowthen·10/19/2016, 1:36:26 AM·3 votes·2,204 views

What do you guys think of the Twitch stealth change to camouflage instead of invisibility?

I think hes squishy and needs invisibility to escape and gank properly. No more shaco-esque invisibility jukes. Also gonna be harder to gank since the enemy can easily flash/dash away once he tosses venom cask out of stealth, where as before he would be on top of the enemy before he popped stealth so he could still be in range after a flash.

7 Comments

Requiemsfire10/19/2016, 1:38:36 AM2 votes

Approve, he's an ADC who should be relying on positioning in team fights with a very powerful ultimate, sneaking up behind the champions and dealing 900 damage an auto isn't healthy gameplay.

Sewer Rat Twitch10/19/2016, 1:39:37 AM2 votes

Camouflage is ultimately healthier for him in the long run, it allows him to still do lots of damage but have the counterplay of being seen.

Also Venom Cask is different now, it gives extra stacks if the enemy stays in it, so it's easier to throw it from afar now that your combo will be sped up.

lolipopevelynn10/19/2016, 1:57:16 AM1 votes

its the same thing, pinks have always been useless to counter eve, will be even more useless to counter twitch since he is ranged.

Stillname10/19/2016, 2:00:32 AM1 votes

From the way the ability reads he doesn't have a short delay between pressing q and going camo. I haven't gotten to play with it yet or seen anyone using so I don't know if this is true but this changes his dynamic a lot.

If this is the case then it can be used just as a weird attack speed increase if you want.... and it probably will be a lot of the time... I don't think I like that idea.

The change is big enough though that I would want to play with it myself to see how it feels though because a lot of twitches current gameplay does rely on using his stealth to sneak past enemies into the proper position for a fight.

Avienal10/19/2016, 2:06:06 AM1 votes

{quoted}

What do you guys think of the twitch stealth change to camoflage instead of invisibility? I think hes squishy and needs invisibility to escape and gank properly. No more shaco-esque invisibility jukes. Also gonna be harder to gank since the enemy can easily flash/dash away once he tosses venom cask out of stealth, where as before he would be on top of the enemy before he popped stealth so he could still be in range after a flash.

Sorry but it feels like your making the 'Yasuo' Argument with Twitch, because Evelynn and any other non'stealth champ jungler type could easily run around, rush you down sometimes with a flash and then use a powerful cc ability (Gragas's knock back barrel for one thing or LeeSin's Dragon Kick ultimate and they don't really 'carry' stealth mechanics, even if they normally are built tankie). The same applies to Kindred who was a 'true' marksmen jungler compared to champions like Twitch and Kog'ma and even Kayle in that same regard because they could spaz out long range autos to abuse blood razor and red buff.

You have to remember twitch has the retarded ability to reset his Q ability, Ambush and because he literally gets a considerable duration plus move speed gain during it and a large attack speed buff soon as he jumps out, without a warning indicator he becomes even more toxic then Rengar ambushes because he can easily get between you and your tower and then spray you while you run back and he throws a slow on you to keep the auto spam going, even if you go the other direction , his ally in the lane can block you off and then they both just harass you with one taking the tower blows (especially i they are a tank) and then they finish you off like the turret didn't exist.

It literally acts as his escape, completely middle fingers target abilities and he can decide if he wants to instantly pop right back on top of you while your walking away or easily go to another lane, worry free since there isn't really enough vision utility to keep him in check, without the cost of things like wasting gold putting wards back up for them to just get taken down shortly later.

Ivern recently helps acts as a prime example to this since he can throw bushes up and pretty much give his entire team free hiding and combined with fog of war lets them pull some extreme gank plays all over the place. Basic point is a champ with easy 'able to 'vanish' from being clicked constantly gets silly. Just as a champ who can do large damage with single attack pokes just by stacking an ability and has things like a annoying 'disruption ability' to let them do that empowered poke several times and erase your health bar without taking any damage back.

Crowthen10/19/2016, 2:56:21 AM1 votes

New venom cask description:

Twitch hurls a cask that adds a stack of Deadly Venom to all enemies struck and leaves behind a toxic cloud that persists for 3 seconds. Enemies that remain in the cloud have 40% reduced Movement Speed and receive an additional stack of Deadly Venom each second.

Does this mean it no longer slows on impact while adding 2 stacks? If landed properly how many stacks could you get before the enemy escapes vs how many stacks could you get if you hit an enemy on the edge? The radius indicator appears to be much much larger from this image: https://1.bp.blogspot.com/-wqiW-vF9uLg/WAa4wbxmOTI/AAAAAAAAWWg/fmQ2m6ceLogRqANfg2rZ-H9sIr1ehIKygCLcB/s1600/twitchw.jpg no info if it has same cast range yet though