Sion's Passive
It's weak and I would really love for someone to prove me wrong.
Before I start my rant I want to start by saying I love the rework and i rather enjoy Sion both top lane and in the jungle thus far. That being said, lets take a look at it. When you die, you come back for a short time with increased damage, attack speed and life steal. Seems cool, fits the lore but right off the bat there is a HUGE reason it's weak. WHILE YOUR ALIVE IT DOES NOTHING!!! While you are alive (which should be the majority of the game) SIon has NO PASSIVE. I guess you could argue that this deters people from wanting to fight you out of fear of you just coming back and stomping there face which in a way is kinda of a passive. But then you actually get into a situation like this, you get into a fight, you (unfortunately lose) but HAZAHHH your passive!!! I'LL SHOW THEM. But, your freezed for a second.... Which means anyone with half a brain will start to run from you. But ok you have a movement speed buff, you catch up to them but it only lasts 1.5 seconds so they keep running. By this time, you are draining HP at an EXCEPTIONAL rate. Not to mention that if the enemy has any type of a leap forget any chance of catching them. Sure if you had a frozen mallet (wink) this would allow you to better stick to your enemy and maybe get a kill. BUT THAT THEN PUTS A PRICE AT WHICH YOUR PASSIVE IS EFFECTIVE!!!!! Oh did I mentioned that you can get stunned/slowed or any cc during your passive? Cause you can so if you do, gg.
Then the argument of "Uh well in team fights it's better because people are grouped" and if they run from you, they aren't fighting you team which creates peel. All logical arguments... except the fact that during team fights there is normally large amounts of AOE damage all over the place, along with large amounts of CC and peel all over the place. This all mixed with how quickly your HP drains equals out to a highly unlikely chance that you will actually get a kill or be a factor in the fight once you are dead.
Now sure, there are some situations were I'm sure the passive is like OMG SION SAVES THE DAY! You get in a team fight, you lose, they have 1 maybe 2 person up who could win the game who are low with everything on cool down. You come back and boom, double ace, both teams dead, game goes on. But the likelihood of those few situations seems extremely low.
I really think this is the only flaw in the Sion rework, but it happens to be a big one.
Thoughts, comments and concerns? Feel free.
Thank's for reading.