The Main Ziggs Changes a Ziggs Main Wants

DoomTiger··5 votes·1,240 views

Ziggs was one of my first 6300 champions. I've played him for years. He is currently the only champ I'm mastery level 6 on and I'm working towards 7. There's one thing that's always bugged me though, so I'm just going to throw out an idea to fix, and then a couple other ideas I've had.

First: Zigg's's passive shouldn't get used when your target dies while your auto attack is in the air. That's an awkwardly worded sentence, but basically there's nothing on Ziggs I hate more in laning phase than wasting my passive on a minion that dies before I hit it, but hey, maybe I'm just bad at farming. It would still be nice to have my passive up to poke my opponent after I fail at last hitting to bring some balance back to my lane. This is really just a quality of life change. It would make farming more forgiving while not pushing him into OP territory.

The second change I want helps both his laning phase and his strength in teamfights. It would be nice if Ziggs auto attacked just a little quicker when he used his passive. Just like 20 percent or something. This would make him better in duels, which I've died in so many times just because I wasn't able to get one last auto attack off. Seriously, it would help his burst so much, like passive E R Q W passive or something. I don't know, I'm not much of a theory crafter. I just know this change would make his gameplay feel to me like it was flowing better.

Finally, and admittedly the least likely AND least necessary change I want: a global ult. Ziggs's ult is already hard to land at max range, but if it was global it would be more rewarding while also raising the skill ceiling. It might as well be a global. It would make blind baron or dragon steals right after reviving a viable option. They nerfed the damage to minions recently anyway so it wouldn't always be used to save a turret from across the map. Gangplank's ult (my second most played champion ironically) is still global even after the rework, and God bless you Riot, but it's instacast which means it's technically more OP than Ziggs's ult, even if the damage is weaker. It even slows.

While I'm at it, the W change where it can execute turrets has only been mildly useful to me. I don't use it in laning phase because I want to deny my opponent CS, and later in the game if a turret gets low enough it's usually because the rest of your team is rushing it down after a team fight. Same thing with sieging. Getting a turret that low usually means you're in a position to take it soon after. As far as Ziggs W changes go, the one where you can queue up the explosion midair was definitely a more impactful one.

TL;DR Please don't let passive get used when target dies before it reaches it, slightly faster AS for that attack would be nice, global ult maybe? Also, W buff kind of sucks.

20 Comments

Zone of Endless3 votes

The only thing he needs is his old Q radius back and maybe his AA range. Other than that he doesn't need anything else.

SwiftKitten881 votes

{quoted}

The only thing he needs is his old Q radius back and maybe his AA range. Other than that he doesn't need anything else.

that and a lower cooldown on his W. (preferably just the same cooldown but refund half of it if it hits an enemy champ)

DoomTiger1 votes

{quoted}

that and a lower cooldown on his W. (preferably just the same cooldown but refund half of it if it hits an enemy champ)

That would be nice, since the main reason the cooldown is so long is because of the escape potential

Jaygo412 votes

agreed 100% this is what i need, a higher Q radius

Poske1 votes

{quoted}

The only thing he needs is his old Q radius back and maybe his AA range. Other than that he doesn't need anything else.

He is not gonna get his 625 range back sadly.

The whole Riot philosophy of opportunities and counter play is a reason he lost it

same counterplay has xerath If he wants mana back he has to risk it

Zone of Endless1 votes

[{quoted}](name=Sub HeroCro,realm=EUNE,application-id=3ErqAdtq,discussion-id=tqeE8iX7,comment-id=00060002,timestamp=2016-07-14T16:14:14.474+0000)

He is not gonna get his 625 range back sadly.

The whole Riot philosophy of opportunities and counter play is a reason he lost it

same counterplay has xerath If he wants mana back he has to risk it

it was 575 range

Poske1 votes

{quoted}

it was 575 range

it was 625 range before that smart ass

going back to 575 is irelevant

Zone of Endless1 votes

[{quoted}](name=Sub HeroCro,realm=EUNE,application-id=3ErqAdtq,discussion-id=tqeE8iX7,comment-id=0006000200000000,timestamp=2016-07-14T19:08:07.303+0000)

it was 625 range before that smart ass

going back to 575 is irelevant

V4.5

Stats
    Base armor increased to 16 from 12.
    Attack range reduced to 550 from 575. 

Yeah? Annie had 625 range

Poske1 votes

It was 625 long time ago Release and few patches later it got reduced to 575 then recently to 550

Da3awss2 votes

Global ult? It's a give and take. They would have to either lower damage(or ratios) or increase the cooldown.

DoomTiger1 votes

{quoted}

Global ult? It's a give and take. They would have to either lower damage(or ratios) or increase the cooldown.

The global ult is just a dream, but I don't think it would be horrendously strong because of the skill required to get a good cross map ult off.

Blumpkin Nation2 votes

You have to remember that other global ults are DoT (Gangplank), utility (Rek'Sai), or have obvious ways to counter (Karthus). Ziggs ult is special in the fact that it does a lot, A LOT, of damage and covers a wide area. The damage is insane, even if the travel time isn't.

His ultimate would probably get reduced in size and the middle damage taken out to compensate for global range. However, thematically it wouldn't make sense to make his ult global since it looks (animation wise) that he throws the bomb in the air instead of having it controlled by a machine. (I could DEFINITELY be wrong about that).

Poske1 votes

{quoted}

Ziggs was one of my first 6300 champions. I've played him for years. He is currently the only champ I'm mastery level 6 on and I'm working towards 7. There's one thing that's always bugged me though, so I'm just going to throw out an idea to fix, and then a couple other ideas I've had.

Get that lvl 7 mate

First: Zigg's's passive shouldn't get used when your target dies while your auto attack is in the air. That's an awkwardly worded sentence, but basically there's nothing on Ziggs I hate more in laning phase than wasting my passive on a minion that dies before I hit it, but hey, maybe I'm just bad at farming. It would still be nice to have my passive up to poke my opponent after I fail at last hitting to bring some balance back to my lane. This is really just a quality of life change. It would make farming more forgiving while not pushing him into OP territory.

This could be problematic to change. I agree though It would also stop overkills xd

The second change I want helps both his laning phase and his strength in teamfights. It would be nice if Ziggs auto attacked just a little quicker when he used his passive. Just like 20 percent or something. This would make him better in duels, which I've died in so many times just because I wasn't able to get one last auto attack off. Seriously, it would help his burst so much, like passive E R Q W passive or something. I don't know, I'm not much of a theory crafter. I just know this change would make his gameplay feel to me like it was flowing better.

Couldnt agree more. Ziggs passive literaly SELF stuns him for a second Which makes him insanely vulnerable. So yeah lets hope that we can have easier time canceling it xd

Finally, and admittedly the least likely AND least necessary change I want: a global ult. Ziggs's ult is already hard to land at max range, but if it was global it would be more rewarding while also raising the skill ceiling. It might as well be a global. It would make blind baron or dragon steals right after reviving a viable option. They nerfed the damage to minions recently anyway so it wouldn't always be used to save a turret from across the map. Gangplank's ult (my second most played champion ironically) is still global even after the rework, and God bless you Riot, but it's instacast which means it's technically more OP than Ziggs's ult, even if the damage is weaker. It even slows.

This is sort of pointless. Ziggs ultimate at full range hits nothing. Same issue Bard has. It wouldnt raise his skill ceiling Since you would never hit a champion from botlane to toplane with R. Maybe you could use it to clear waves from top lane to bot lane.. But all around I dont want this sort of change

What I want Is Thicker Q basicly. So many times it bounces over targets I tilt. Its hardest skillshot in the game to land ATM. Well definetly in top 5.

While I'm at it, the W change where it can execute turrets has only been mildly useful to me. I don't use it in laning phase because I want to deny my opponent CS, and later in the game if a turret gets low enough it's usually because the rest of your team is rushing it down after a team fight. Same thing with sieging. Getting a turret that low usually means you're in a position to take it soon after. As far as Ziggs W changes go, the one where you can queue up the explosion midair was definitely a more impactful one.

I think I destroyed 7 Turrets with W in my Last Ziggs game. I have had allies telling its OP. W excecute has proven more useful then I though it would. I sort of though it would be useless. While we are at His satchel . It could use lower cooldown. Compared to other champions 26 seconds is sooo LONG for basic ability

TL;DR Please don't let passive get used when target dies before it reaches it, slightly faster AS for that attack would be nice, global ult maybe? Also, W buff kind of sucks.

DoomTiger1 votes

[{quoted}](name=Sub HeroCro,realm=EUNE,application-id=3ErqAdtq,discussion-id=tqeE8iX7,comment-id=0002,timestamp=2016-07-13T22:28:09.172+0000) I think I destroyed 7 Turrets with W in my Last Ziggs game. I have had allies telling its OP. W excecute has proven more useful then I though it would. I sort of though it would be useless. While we are at His satchel . It could use lower cooldown. Compared to other champions 26 seconds is sooo LONG for basic ability

Maybe you're just splitpushing more than me. I tend to gravitate between taking raptors and teamfighting after laning phase.

LegitBusinessman1 votes

I can sympathize with this. I dabble with Ziggs, and the ult is so.... freaking.... slow.

Smitty Manjensen1 votes

The only thing I want is them to revert the hit box nerf of Q, or at least give back half, made it 100% more clunky to use.

DoomTiger1 votes

I've gotten a lot better at hitting q's now that I don't try for long shots. Hitting someone at the range of the first bounce is a lot easier than trying for the snipe. Play Xerath if you want that.

SwiftKitten881 votes

interesting fact Ziggs has the lowest banrate of any champ in the game

ZapMyHeart1 votes

How funny. I was thinking about a Ziggs buff yesterday!

Buffs I would like for Ziggs: A. W should refund half its cooldown upon successful tower destruction with it.

B. Ult leaves behind a burning ground that deals minimal DPS and slow. Since it's rather difficult to land it, having it give some control effect would make him a lot more useful. Plus, the theme of burned ground after a huge explosion would thematically fit.

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