Nasus needs his q reverted
Having anything that can infinitly stack on a 1 second cd is just too much, no matter what stage of the game it is.
Having anything that can infinitly stack on a 1 second cd is just too much, no matter what stage of the game it is.
Patch 9.19
Removed ACTIVE: Nasus's next basic attack within 10 seconds has 150 range and deals bonus physical damage.
New ACTIVE: Nasus's next basic attack within 10 seconds is now reverted and deals 150 True Damage to Nasus. If Siphoning Strike kills Nasus, he gains 1 stack of stupidity.
if it wasn't gated by say...melee range and minions to execute with it. Or an entire kit balanced around it, I'd agree. As is. I think you just got stomped by one and haven't learned to play against or around him.
muh infinite stacking even though it'll only go around 4-500 on average
His Q wasn't even.changed, it was his R that got changed.