Possible solution for the constant players lagging out of ranked games?
Myself and MANNNNNY other players are experiencing frustration with being dropped and lagging from games. Many times its client side. When it's server side, we ALL feel it, so we get it. But when it's client side, there isn't anything we can do about it;
I speak on behalf of myself and everyone else out there who has had a random internet failure, or had an unstable internet connection we didn't realize until we were actually IN the game.
I'm not a programmer by any means, but I have been a technician for many years and hosted many servers.
I believe a solution might be with simple pinging; if a client doesn't have a certain consistent ping within the loading time; cancel the game, put the active players back into the queue, and post a message to the problem person so they can figure out whats going on.
I would imagine having constant readouts of ping MS against players might bring about a larger server load, so maybe we could just start with ranked?
Just an idea that might clear up quite a bit of anger within the game... When lag happens, we spend more time trying to explain ourselves than actually getting involved in the game....since you can only say so much before you get kicked out again.
This is just an idea; can this work?