@RIot Games on Increasing importance & affects of honor in-game
Honor badges should have game changing affects. To reward the player for being a competent member of the community.
Great shotcalling badge. Should allow that summoner to be the designated shot-caller within their games, allowing for voice chat connection to everyone on his team(whether or not they are premade)---ofcourse individual players can decide to dc from the voice chat/ if they prefer to not listen to a shotcaller or have ping issues. But the shotcalling will be one-way communication, only players with shotclaling badges can speak trough that channel. And if there was a premade the shotcaller can only be on 1 channel at a time either their premade chat or the shotcalling chat, but the listeners of the shot caller channels can be in multiple channels. Multiple shotcallers can share the shotcalling channel.
Also higher tiers of shotcalling badges can be added to increase in game shotcalling privileges.
Very high level tilt-proof & chill players can be moderators ingame. Temporarily or permanently muting players ingame for that 1 game.
If these changes were to be implemented premade(teams) earned honor shouldn't count towards earning badges. But the value of being honoured by various plays for shotcalling/ tilt-proof should have higher weight. And honor from players with badges should have the highest weight.
also higher tiers of tilt-proof & chill badges can be added to increase in game chill privileges.
This would be a great feature in the game. Also the actions of the trusted players with ingame priveleges from can be sampled occasionally. Like the chat lags of the players muted/ random samples of the shotcallers communicaitons.