Champions that must be counter picked or you lose the game should be removed/reworked
If you're playing top lane the way the game suggests which is a standard tank/fighter and the enemy team then picks mord, vayne, fiora, Teemo, etc, you lose lane and your team says you inted. Not to mention, all of these champs except Teemo are 1v9 champs if they are fed later in the game. So the only way to play against them if they got to counter pick you is to give them a free lane so they are only slightly more fed right? That's not fun, nor balanced. I don't think any champion deserves to have a lane to themselves just for picking the champ. And before anyone says that mord isn't broke because you need to kite, or that Teemo is an easy lane if you wait out the blind, listen to this. Tanks are slow, not kiters. If you build MS on a standard tank in top lane, you've lost your tank items. And about the blind on Teemo? You have to last hit don't you? And even more than that, if you aren't giving them the free lane and you're in the middle of the lane and their jungler has a stun. You just get stunned into a blind and you die. You can't fight, you can't even play safe or Teemo takes pot shots at half your health in between turret shots. Fiora and vayne both do max health and vayne deals PERCENT MAX HP TRUE DAMAGE which has actually 0 counter. Can't build HP, can't build resistance, you die just as quick. May as well build damage and then yoURE NOT A TANK. Thank you for coming to my rant I hope I'm not the only one that feels this way.
I know my problems are in the top lane but that's because I'm a top lane main and see these the most frequent and know what problems me and other toplaners run into. There are champs that can play in other Lanes super safe and still do good like Pyke (who takes no damage despite supposedly being the least tanky character ever), any jungle that can one shot at lvl 5 or sooner (hec, kha, rengar) (Eve at lvl 6), and so on