Performance scoring system rant
I refuse to believe the system could be so poorly designed as for this not to be a bug, but a feature. Playing as
, in my last game I:
- Demolished a Rank 7, 220k+ XP Illaoi in a mirror match (I am Rank 6, 55k)
- Destroyed 3 turrets, 2 inhibs
- Solo-killed a Rift Herald
- KDA 24-4-7 in a 48-65-72 match
- I prevented the loss and then carried despite the team losing badly on all other lanes
- Scored more damage dealt than anyone
- Scored more CS than anyone (300+), killed numerous monsters in enemy jungle
- Earned more gold than anyone
- Placed 15 (okay, that is few) and destroyed 2 wards (only bettered by supp)
- Scored numerous shutdowns
Generally speaking - one hell of a tough game in which I believe I performed better than an A+. Heck, I had been given S for far less before.
The way I understand, performance score is supposed to indicate to a player how well they did and whether there is room for improvement and it mostly works. However, the game needs to learn to recognise those great performances when someone pulls a tough match out of the abyss of the defeat and carries it to the win. That is worth way more than placing a few extra wards. I basically do not understand that A+, it provides no takeaway for me.
This post is not about me being great, it is about a game system (sometimes) performing poorly. And me wanting a badge :D
P.S. Sorry, for apparently placing this in a wrong section of the boards