Either make Iceborn Gauntlet melee only or nerf Ezreal’s synergy with the item

Yuumility··5 votes·1,017 views

Ezreal is the second most played adc right now for a reason. He is very safe in lane and team fights thanks to his arcane shift, he has long range thanks to his spells being his damage instead of auto attacks, and he builds different items than most other adcs which seems to be his biggest problem at the moment.

Ever since Ezreal’s ap build got nerfed every Ezreal player now rushes iceborn. This item is so frustrating to anyone that plays against Ezreal because it removes the skill needed to play Ezreal.

Ezreal’s only downside to his kit is that he needs to land his skill shot abilities to dish out his damage, but Iceborn gauntlet allows him to create slowing zones where if a champion doesn’t have a dash they are guaranteed to be hit by Ezreal’s abilities.

It wouldn’t be so bad if this item (which is supposed to be a tank item) didn’t allow him to do massive damage, but it has a built in damage on the passive making the item gold efficient beyond comprehension.

Armor, health, damage, and an aoe slow zone allows Ezreal to safely sling spells in team fights with little fear, and should he be caught out by an AD assassin he can tank their burst thanks to this item and just arcane shift to safety before slinging more spells away.

TL:DR

Iceborn Gauntlet is a TANK item and is being abused by Ezreal allowing him a skill free gameplay style where missing skill shots no longer becomes a problem.

A fix would be to make Iceborn Gauntlet melee only passive (like Titanic Hydra) or nerf Ezreal altogether and keep the item the way it is.

3 Comments

Keiaga3 votes

1.) Statistically Ezreal tends to be the worst or second worst ADC in every single elo up to Diamond+, so he might be a safe pick but he's definitely not strong.

2.) His damage is also pretty low relative to other ADCS

Kazekiba1 votes

Glacial Shroud gives 20 armor and builds from a Cloth armor.

Iceborn gauntlet builds from Glacial + Sheen, and gives 65 armor. The combine cost is 750g

Cloth Armor gives 15 armor for 300g; The 45 armor difference between IBG and GS alone is worth 900g, meaning the combine cost nets you a cloth armor and AoE slow + AoE Sheen proc, all for free. (Not to mention the extra item slot) IBG could be reduced to 40 armor + 20% CDR + existing cost and remain gold efficient. Sheen Proc could alternatively, be reduced to 75% tAD damage and perhaps be changed to scale with armor (75% AD + 25% bonus armor?) and function somewhat like Lich Bane.

Or Riot could just nerf IBG to 50 armor, and nerf Ezreal's Arcane shift cd by 2-3 seconds/ up the mana cost to 100? Right now the CDR almost disappears at max rank for his E (25-13s); tightening this up to 25 / 23 / 21 / 19 / 17 gives him far less opportunity to E away, and then buff his R damage/W cooldown to compensate? Despite his winrate Ezreal doesnt really need compensation buffs though

Frostbit1121 votes

Sounds like a lame change. Definitely balanced synergy just get good scrub -Sincerely Ezreal one trick

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