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Cinderhulk Enchantment kinda overpowered?

Zeromos··1 votes·688 views

So you cant deny Cinderhulk as a whole just stomps on every other jungle item effectively making champs like a Vi walking around with 5142 hp health with randuins, warmogs,Cinderhulk ninja tabi, Trinity Force and Black cleaver , and elixir of ruin , making her unkillable while still dealing sustained damage . My point is why not just increase the base health of the Cinderhulk effectively giving a good (around 600-700) still being a good tank item but at the same time it would stop people from stacking hp . Alternatively why not buff the other Jungle enchantments , mainly the Warrior and Magus since these are the items that severely fall behind in the late game ( Magus not so much but still) while Cinderhulk and Devouerer scale great , cinderhulk being a safe scaling enchantment and Devouerer being high risk, high reward enchantment. Accepting CONSTRUCTIVE CRITICISM from the forums though i wish a Rioter would be the one who answers.

3 Comments

BluePolarizer1 votes

ppl were talking about cinderhulk being godlike. Turns out that with Shyvana's win rates and most other cinderhulk users outside the jungle having win rates below 50%, its actually always the problem champs that are a problem, not cinderhulk itself.

Sejuani was still a 52% win rate champ before cinderhulk, cinderhulk just boosted it higher. Same with Volibear, etc.

Zeromos1 votes

Id prefer Riot to take the initiative on Buffing The Warrior and magus enchantment and balance it out, but then i remember Riots Policy of "the solution is not to buff everything else , but rather Nerf the one that stands out " since they don't consider everyone being Completely OP a way to balance the game (i don't either or this would become Dota 2) but i think they could make an exception on this one

AyRe CoNteMpT1 votes

its not that cinderhulk is good in toplane, its that cinderhulk is good in LCS toplane. like, people always just copy whats being played in the lcs and they suck with it and it sucks in general because there are reasons behind people playing things in LCS and if you dont apply those reasons in your own games, it just sucks, and ofcourse, nobody knows those reasons because their understanding of the game is outrageously lackluster, especially for those soloQ players.

cinderhulk is just the epiphany of all this "lets copy lcs"-bullshit, since it makes absolutely no sense in soloQ and is easily abused by enemies while it has only one very distinct purpose in the lcs that teams play around to abuse its potential power and play into their own advantages. ofcourse this is not possible with the brain of a soloQ-only player or a soloQ team in general, thats why cinderhulk-shyvana has TERRIBLE winrates in toplane that are more depressing than even urgots and leblancs winrates back in the day.

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