Absolutely mental Big Chungus takes 7.5k True damage in the span of 2.5 seconds and then dies

Jinzo best card·2/4/2019, 11:51:50 PM·2 votes·1,101 views

https://i.imgur.com/y8kSR4b.png

HeyGuysHowIsItGoingKripparianHere, just leaving some lines here to briefly explain my complicated concept since such clean cut images of the state of the game are probably not enough for mods to not insta-delete your posts.

What seems to be the problem:

  • I took almost double my normal Life Points in true damage as Sejuani in less than 2.5 seconds from undodgeable abilities I think this is unaccetable because:
  1. I'm prioritizing tank items, I should not be going down in just 2.5 seconds from two champions alone;
  2. The champions who did the damage can't walk and chew a gum at the same time, or in other words, all that damage is undodgeable, easy to access and unmitigable, therefore it shouldn't be that much that quickly.

My solution:

  1. Remove %health true damage on hypercarries from the game {can't say this phrase without laughing}
  2. Remove Conqueror
  3. Buff immobile Mages (Singed included) ,':^) (Immobile mage supremacy is the only truth for fixing the game)

Discuss in the comments on what you think about doing 9k (83% of that being unmitigable) damage in 2.5 seconds to a Sejuani with item 1413 item 3047 item 3742 item 3083 item 3193 item 3105 PogChamp

5 Comments

ZerglingOne2/5/2019, 1:17:55 AM3 votes

I'm all for removing true damage entirely and just making true damage 100% resistance pierce. The only difference being % reduction would work.

Shiroe Okazaki2/5/2019, 12:14:50 AM2 votes

Or we can not buff the already op mages. and instead change out true dmaage for more pen options

The entire team2/4/2019, 11:54:41 PM1 votes

That’s %true damage for ya. It’s meant to shred tanks and HP sponges or else they would be unkillable and take too long to kill.

I’m surprised you didn’t pack a Randuin’s Omen or a Thornmail to cut down their attack speed and lifesteal.

DiscWizard12/5/2019, 1:54:20 AM1 votes

While I agree with removing the % max health true dmg, i disagree with removing conq, it is the only thing that gives trading power to people early game. Without conq grasp would literally be the only thing taken in the toplane.

KAYLE TURBO INT2/5/2019, 3:21:42 AM1 votes

mages are already strong so please dont buff that shit but yeah removing all the true dmg would be nice though