HELP ME CHOOSE A MAIN TY

Twylight··5 votes·697 views

So i want to main a champion : 1 for top and another for jungle i want a champion that is difficult to be killed and can have a lot of damage and someway that i can get out of a gank like the zed shadow but i really want something a bit tanky so that its difficult for others to kill me and i want something that can carry

19 Comments

GetMariahCarried5 votes

Perfectly harmless thread asking for suggestions, gets downvoted anyway.

The people who surf this subforum are so freakin' anal.

Jax if you're feeling cliche. Sion if you're a thug.

Toxic Memes1 votes

For top lane, I'm thinking people like Jax or Fiora.

I don't know for jungle because I don't play it often, and when I do, I end up playing fiddle, who won't carry too well on his own

Ridley Prime1 votes

Wukong

1wolfpack1 votes

off the top of my head; Nasus, Tryndamere, Vi, Yasuo, Kled, Vlad etc

Handy Sandy 1 votes

Aatrox

Difficult to kill? Yes

A lot of damage? To the enemy adc yes

Can carry? Depends on the game :V

Get outta ganks? He has a dash thing so yea

willcutt1 votes

Easy to interrupt his dash dosent really have tanky does have some damage but hes super easy to kill when his passive is down and hes melee which in this meta is just asking to lose js

TequilaZombie1 votes

Top: Gnar. Reasonably tanky on Mega, while packing enough CC to stop ganks. Extremely mobile on mini, allowing for easy escapes from ganks. Can poke the enemy down and force him out of farm quite easily. If he has even a small lead he can snowball his lane and bring the pain to other lanes with careful rage management. If build with a decent amount of damage he can carry really hard with good ults into W into Q during team fights. Specially if he can land it on 3+ enemies. Mini Gnar is also scary on a team fight due to his poking/sieging potential before it starts and his W % max health damage while he builds his fury.

Not a big fan of tanky junglers, so I can't give you solid advice.

willcutt1 votes

plus if your against melee you can make them RQ with frozen mallet (which is a totally balanced please no Nerf rito kappa)

TequilaZombie2 votes

Gnar item 3022 item 3071

What is a Darius? Why is that red melee minion spinning and why is it so slow?

Cremepie1 votes

JG Skarner can be built in alot of ways that could fill those desires.

Skia Asteri1 votes

The best junglers are those that farm quickly, and have reliable turret dives post 6. And build jungle items that either give burst (AP or AD) or tankiness (HP) as those are good for making the dives work unlike attack speed.

https://www.youtube.com/watch?v=Y-Z-rgBTYLQ

Do research to see what has changed and is going to change for the champions listed there before choosing.

No flash no life1 votes

in my opinion tankiness and damage dealing shouldn't go together apart from extreme cases like 60-min Jax or Nasus , but anyway.

The best one that fits your criteria is Darius. Very tanky (hopefully you'll build him as such), sustain in skirmishes and teamfights, and he hurts, like a lot, passively ignoring partial armor which syncs super well with item 3071, with a true damage dunk. Enemy team cannot ignore you because you'll blow them all up otherwise, but focusing you is a problem in itself since you're tanky and can heal back up with a simple Q. His obvious weakness, though, prevents him from succeeding in competitive plays: melee without any gap closer or hard cc. Be wary of top Gnar or Quinn; they will make you suffer.

Edit: I realized I left out the mobility you asked for, but really, mobility, tankiness, and damage? If such a champ (tank Fizz cough cough) exists everyone would be playing/banning it @_@

Unpaladin1 votes

JaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJaxJax

Dreadlocks1 votes

Malphite?

Eedat1 votes

Say no more.

MonkeyKing

AgeOfTheMage1 votes

Mordekaiser great jg, very hard to kill, still high damage, not very mobile tho~ also a great top

ƒoes1 votes

I don't want to be that guy, but if you play him right, Yasuo is a pretty good pick for top. He's a little susceptible to ganks so I take Exhaust on him and exhaust the jungler and run to turret. He's really slippery if you utilize your E when necessary, and he does a lot of damage and can be tanky if you build item 3046 item 3031 item 3022. He can definitely carry if he gets ahead, but it takes a lot of games to be really consistent on him. Even ArKaDaTa, a challenger Yasuo OTP on EUW with over 500 games of Ranked goes 1/9 when he smurfs in Gold. So yeah, it takes a lot to be good at Yasuo but once you are he can fit the criteria you want.

As for jungle, Shaco is somewhat of a risky pick in terms of safety but he does an absolute shit-ton of damage if you position right. He's not the best for being difficult to kill so primarily you want to make quick assassinations and picks, and in teamfights it's best if you clean up. Don't take my advice on Shaco to heart as I'm not any sort of Shaco main, but I do play him occasionally.

Of course, it's ultimately all up to you and who you think fits your playstyle best.

Niyumi1 votes

Ekko Gnar Jax Kled Olaf RekSai Renekton Shen Tryndamere Vi Vladimir MonkeyKing Zac

Best I can really think of. Some of these champs are harder to play right, some are gimmes.

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