Bug Quinn's Ultimate
Hi all, I am Sire Jaraxxus, a League of Legends player. I usually play Quinn in toplane, because she is my favourite champion.
Since a lot of time, i noticed a bug (i think it is) pretty annoying for my play-style as Quinn. I love the haste and rapidity about this champion and the ability to help all the team everywhere thanks to her R.
However, I experienced an issue: the R has a channeling time, and this is one of Quinn's weaknesses; you need to know that if you want to get quickly a goal, being safe, for example a tower, a drake, a dangerous buff in enemy jungle, and be able to fade quickly, you need to not be "disturbed" during the channeling, by any attack (by a neutral monster, an enemy minion or an enemy champion).
It's very important that the channeling finishes with success because, after that, you can fly away with an increased movement speed, avoiding a possible return of the enemy team, to punish your "robbery" play.
Now, here is the bug/error. When the goal in question is an enemy TOWER, you are often accompanied by a minion wave, that is helping you to push down the tower, and as all we know, you don't need always to give the last hit to the tower, but it's enough, in many cases, to reduce it to a few hp and start to get ready to flee, leaving to the wave the task to finish the tower. At this moment, when the tower has a few hp and it is clear that is about to collapse due to the minions, if you try to start the channeling of Quinn's R near to the tower area, it is immediately interrupted for no reason once the channeling ended, risking that the enemies reach you, because you have "wasted" 3 seconds to use your R even if you can't benefit from the ability to fly. The canalization will be stopped at its end, and you can't go away with Valor quickly.
I add two demonstration videos, althoug each can may prove himself in custom. video 1 video 2
It's important you know: 1 - The channeling doesn't stop during the casting time, but at the end of this. 2 - The error/bug happens only when you try to use Quinn's R near to an enemy tower. 3 - There is no reason why the channeling should abort, infact Quinn's R will be stopped even if Quinn doesn't receive damage from neutral or enemy units. 4 - Earning the channeling time while the tower is collapsing is more important than you might think, in order to make the escape. 5 - The solution exists, simply moving away from the tower to make the channeling, but still lost a handfull of seconds, but above all, i don't see why a Quinn must adapt to a "game error". 6 - Not always it happens, sometimes yes, sometimes no.
Sorry for my bad english, but I am an italian player. I tried to write in english to have an answer, because i wrote a ticket to the italian forum but i had not official answers, but also other players noticed the issue.
I link my italian ticket here: link
Thanks for the attention, i hope to solve the problem as soon as possible, regards Sire Jaraxxus EUW

