Implementing a new system in ranked for afk/dc players.

imNero··3 votes·1,210 views

Riot needs to do something about afk's and dc's while playing ranked. Why do I deserve to lose all the points that I have gained from a previous match that I won because I get an afk/dc? How about they should implement something where we don't lose any LP or cut the LP gain/loss in half and the afk/dc looses LP. I am sick and tired of my MMR dropping and loosing the points and I earned through trying and winning. What do you guys think? Is this a dumb idea or a good one? Feel free to give any suggestion on helping support the idea please.

Please upvote this and share to spread the idea, thank you.

6 Comments

Sammander3 votes

Riot should make a game knowledge test, like a "LoL IQ" test and require players to take it before posting on the forums. The results of this test, along with soloqueue rank should be clearly displayed whenever a user posts. This test could be updated and be required to be retaken each season. Each season's test a long with each season's rank could be displayed. Smurf/forums only accounts should still be required to take this test.

The benefits of this:

While it is possible to look up the rank of someone who is posting shit, this shouldn't be necessary. Rank alone is a good, but not great indicator of how credible someone is. A game knowledge test would add to this, and it would help eliminate the "but muh teams" excuse.

This may even cause the bads and the dumbs think twice about posting stupid game suggestions like: "Give us loss forgiven if we have an afk" ...This would cause dramatic elo inflation and be abused. "Remove the queue dodge penalty" ...champ select is part of the game, if a team losses at champ select then they're already at a disadvantage - unfair to dodge "Nerf (insert name of random, balanced champion)" ...Please "LoL should be balanced around the average player (as opposed to competitive)" ...And Basketball should be balanced around fat white kids. "Lower the rim to 6 ft so I can dunk too!"

imNero1 votes

Is this spam or are you going against what I am saying? I am a little confused.

ValyrianBlade1 votes

He's arguing, the point specifically being lp and mmr inflation. If you aren't punished for losing with an afk/dc but are still rewarded for winning against an afk/dc then simply by playing enough your rating will continuously improve because every game against an afk is a free win and you're never hurt by having it in your team.

To put simply, it's acceptable because it balances out: you'll have the same number of afks on your team as against you.

Of course, there are flaws in this argument. A player who never afks probably has better mmr and is matched with lower mmr players for matches, thereby increasing the chance of having an afk if you don't do it - which seems backwards. Also you could reduce rewards for winning against an afk, or simply make total lp loss the same but transfer some to the afk (but then legitimately dc'ing is crucifixion). Also these problems in all likelihood only show up a non-negligible proportion of the time in the lowest ranks, meaning it's a waste of resources that won't affect the top 80% of players.

Raptamei3 votes

It is not abusable if:

The leaver gets all of their LP loss to prevent inflation; Premade partners are also punished; The tribunal is brought back to deal with people who try to flame others to make them leave.

ShobekTV1 votes

I don't see any flaw with the idea, Its a start. more then what anyone else is suggesting often. it'd be nice to rank and get those fun competitive rewards without some downer logging in and then saying brb in 30 minutes i gotta take a dunk.

Yokel851 votes

This has been suggested a bunch of times. The problem with it is it incentivizes abusing a teammate until they leave if you're on the losing team and feel you can't recover. This is the exact opposite of what Riot has been trying to do recently with player behavior.

More from Gameplay