Gameplay suggestions
I have a long list of things I believe should be done with the game. I am looking for opinions on the matter and hoping to push these things for riot to change.
Champions/their abilities for who need some form of a nerf: Shyvana's burnout/magic damage as a whole Vi's q or armor breaking move Veigar's ultimate Jhin's damage in general Draven's damage in general Malzahar's spell shield cooldown, and it needs to be able to be dropped by some amount of minion damage. Sivir's spellshield or ricochet damage, maybe both? Nami's heal needs nerfed Alistar's q and w combo need a damage loss. Azir's soldier attack speed/damage needs nerfed Kat needs a shunpo cooldown nerf or a damage nerf Akali's dash needs a longer cooldown rate fizz needs a damage nerf to at least one of his abilities. Cho gath's ult needs a damage reduction. Gangplank's barrels need a damage nerf. Illaoi should do less damage with her tentacle smash Jarvan's dash should not do as much damage as it currently does. Kayn needs a base stat reduction to armor and magic resist or health scaling Thresh's flay animation and sweep should move a lot faster and the crowd control from it should be reduced Xerath's w needs a lower slow % and less damage. Zoe's lullaby should activate faster, but the sleep should last only 1.5 seconds not 2.
Champions/abilities that need modified to balance them out: Vayne's early game needs buffed, late game needs majorly nerfed. Ahri's w and r need more damage, but her e could take a damage loss. Nautilus needs a buff in general, likely his damage or his base stats. Jinx needs a buff to her traps damage, but needs a base damage nerf. Tristana needs a buff to her base range, but a decrease on her final range from her passive. Kindred's base armor and magic resist need an increase, but their base damage could use a small reduction Lee sin needs better scaling, he has an early game, but no late game options. Pantheon has the same problem as lee. I think both could be tankier and do slightly less damage. Leblanc needs a damage reduction on sigil of malice and her snare, but she needs a better cooldown on them after the nerf. Leona could use a damage reduction, but needs better cooldowns Taric's heal could be better, but his ultimate needs to last less time or have a longer cooldown. Shaco should do less damage and a reduction to his cloaking time, but he should have better base armor and magic resist. Yasuo's windwall should last less time, but he needs better base armor, magic resist, and health in general. Warwick needs less damage, but needs some added magic resist and armor when using his ult on someone. For example, his q is too strong damage wise when fighting, but he is too vulnerable when he lands an ult on someone in team fights.
Champions who could use a buff in general: aurelion sol ashe galio ivern karthus quinn swain sion twisted fate(but not his gold gaining, that ability once become broken before, we don't want that to happen again) poppy annie
Lastly: The riot automatic banning system is pretty buggy, I feel the program should be fixed or re-written. It bans or punishes for just about anything. I also believe riot games should keep heavily working on bug fixing and pathing in the game.