AAtrox Q
I have recently been 'diving' into the Aatrox JG gameplay..with that being said the only issue, I find, is his Q and what can hit it.
So the idea is...he LEAPS into the air then dives back down...last game I played with Aatrox I was against a jinx..she fired her charged 'slow' bolt while I was in the air and it hit me..killing me and having to use bloodwell..which actually looked really cool cause I was frozen in mid air recharging.
Now if you use your imagination and logic then a skill used to target frontal ground units hitting a champion flying through the air .. makes no sense. I am thinking the targeting of Aatrox itself is slightly off...as like throwing a rock at a bird only to find the bird launched up and you still hit it.
I am curious on why the mechanics are still triggering from ground assault to air born champions. I also tried to Q over Veigar's stun wall only to find myself getting stunned. I can see AA's being able to hit Aatrox in the air as they can aim and hit the person...skill shots such as Morgana's Q...Ezreal's anything or even Yas's tornado being able to hit something above them.. when in fact they have no way of determining the variants or degrees of such a shot would affect an air born target.
This would also take into consider those who get knocked up ...other then a skill specifying a target in the air it would only act as a slight stun...still effective in removing the target from combat for that duration...not in the way a stun or snare would.
Thoughts?