An idea for an addition for LoL, a "Pause TImer"

ObscureFigure··1 votes·705 views

Basically pauses are just so jarring. I think I have a good fix for this that could be useful. I call it a Pause Timer. Essentially you call for a pause, and then everyone on both teams gets a notification and in 3 seconds the pause goes into effect. Thoughts? Any major flaws with it that I'm not thinking of?

4 Comments

Lord Dusteon1 votes

The fact that every game now gains X amount of minutes, where X is the time allowed to pause for at the maximum?

TeemoJenkins1 votes

Also - dragon timer is coming up, other team is already positioning, pause the game to discuss strategy with your team and move more focused... more time to plan out escapes instead of playing fast... it would just slow the game play down.

EliteGunm4n1 votes

Pauses are currently used in Competitive play only for game/technical issues and they are monitored. No discussing strategy and other rules that apply. On PBE they applied the pause feature at one point (for testing I assume) and it really messed up the game. Without any sort of oversight (as normal games would have) it will only end badly.

ModWulf Helhammer1 votes

They are actually in custom games, but both teams have to agree to it. If you go into a custom game with just yourself, and type /p, it will say sending pause request.

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